# $Id: PKGBUILD 186214 2016-08-09 14:33:03Z arojas $ # Maintainer (Arch): Maxime Gauduin # Contributor (Arch): josephgbr # Contributor (Arch): vEX # Maintainer (Hyperbola): Márcio Silva # Maintainer: Omar Vega Ramos # NOTE: This package is not in ArchLinux32, maybe # the i686 support could be dropped. Ohterwise, # when building for 32-bits then upload it to [pcr], # not [libre], the x86_64 version is the only one # that goes to [libre-multilib] pkgname=pcsx2 pkgver=1.4.0 pkgrel=8.parabola1 pkgdesc='A Sony PlayStation 2 emulator, without nonfree nvidia-cg-toolkit support' arch=('i686' 'x86_64') url='http://www.pcsx2.net' license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3') depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'libpulse' 'portaudio' 'sdl2' 'soundtouch' 'wxgtk2') depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo' 'lib32-libpulse' 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk2') makedepends=('cmake' 'png++') makedepends_x86_64=('gcc-multilib') conflicts=("${pkgname}-libre") replaces=("${pkgname}-libre") options=('!emptydirs') source=("pcsx2-${pkgver}.tar.gz::https://github.com/PCSX2/${pkgname}/archive/v${pkgver}.tar.gz" pcsx2-gcc6.patch) sha256sums=('2c8a986e2b6514d7018f6cfd39c4f2a72229b9b4ab06ca6b1d3466dfd9c33005' 'd78c63808a609a249ec7e8330eeabee306a55ee08d2c9ce9c383b46b334bf7d0') prepare() { cd ${pkgname}-${pkgver} patch -Np1 -i ../pcsx2-gcc6.patch # Remove zzogl and zerogs plugins (depends nonfree nvidia-cg-toolkit) rm -vr plugins/{zerogs,zzogl-pg} sed -i '\|zz_res =|,+4 d' linux_various/glsl2h.pl } build() { cd ${pkgname}-${pkgver} if [[ -d build ]]; then rm -rf build fi mkdir build && cd build if [[ $CARCH == i686 ]]; then cmake .. \ -DCMAKE_BUILD_TYPE='Release' \ -DCMAKE_INSTALL_PREFIX='/usr' \ -DCMAKE_LIBRARY_PATH='/usr/lib' \ -DPLUGIN_DIR='/usr/lib/pcsx2' \ -DGAMEINDEX_DIR='/usr/share/pcsx2' \ -DDISABLE_ADVANCE_SIMD='TRUE' \ -DEXTRA_PLUGINS='TRUE' \ -DREBUILD_SHADER='TRUE' \ -DGLSL_API='TRUE' \ -DPACKAGE_MODE='TRUE' \ -DXDG_STD='TRUE' elif [[ $CARCH == x86_64 ]]; then # TODO: Drop wxWidgets_CONFIG_EXECUTABLE once the upstream fix is released # https://github.com/PCSX2/pcsx2/issues/1933 cmake .. \ -DCMAKE_BUILD_TYPE='Release' \ -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32' \ -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \ -DCMAKE_INSTALL_PREFIX='/usr' \ -DCMAKE_LIBRARY_PATH='/usr/lib32' \ -DPLUGIN_DIR='/usr/lib32/pcsx2' \ -DGAMEINDEX_DIR='/usr/share/pcsx2' \ -DDISABLE_ADVANCE_SIMD='TRUE' \ -DEXTRA_PLUGINS='TRUE' \ -DREBUILD_SHADER='TRUE' \ -DGLSL_API='TRUE' \ -DPACKAGE_MODE='TRUE' \ -DXDG_STD='TRUE' fi make } package() { cd ${pkgname}-${pkgver}/build make DESTDIR="${pkgdir}" install } # vim: ts=2 sw=2 et: