# Maintainer: André Silva # Maintainer: Márcio Silva # Based on pcsx2 (parabola) package _pkgname=pcsx2 pkgname=pcsx2-git pkgver=r9498.a18d624bc pkgrel=1.parabola1 pkgdesc='A Sony PlayStation 2 emulator, without nonfree nvidia-cg-toolkit support' arch=('i686' 'x86_64') url='http://www.pcsx2.net' license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3') depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'portaudio' 'sdl2' 'soundtouch' 'wxgtk' 'opengl-driver') depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo' 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk') makedepends=('cmake' 'png++' 'git') makedepends_x86_64=('gcc-multilib') optdepends_x86_64=('lib32-gtk-engines: GTK2 engines support' 'lib32-gtk-engine-unico: Unico GTK2 engine support') provides=("${_pkgname}") conflicts=("${_pkgname}" "${_pkgname}-libre") replaces=("${_pkgname}-libre") options=('!emptydirs') source=(${_pkgname}-${pkgver}::git+https://github.com/PCSX2/${_pkgname}.git) sha256sums=('SKIP') pkgver() { cd ${_pkgname}-${pkgver} printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" } prepare() { cd ${_pkgname}-${pkgver} # Remove zzogl and zerogs plugins (depends nonfree nvidia-cg-toolkit) rm -vr plugins/{zerogs,zzogl-pg} sed -i '\|zz_res =|,+4 d' linux_various/glsl2h.pl } build() { cd ${_pkgname}-${pkgver} if [[ -d build ]]; then rm -rf build fi mkdir build && cd build if [[ $CARCH == i686 ]]; then cmake .. \ -DCMAKE_BUILD_TYPE='Release' \ -DCMAKE_INSTALL_PREFIX='/usr' \ -DCMAKE_LIBRARY_PATH='/usr/lib' \ -DPLUGIN_DIR='/usr/lib/pcsx2' \ -DGAMEINDEX_DIR='/usr/share/pcsx2' \ -DDISABLE_ADVANCE_SIMD='TRUE' \ -DEXTRA_PLUGINS='TRUE' \ -DREBUILD_SHADER='TRUE' \ -DGLSL_API='TRUE' \ -DPACKAGE_MODE='TRUE' \ -DXDG_STD='TRUE' elif [[ $CARCH == x86_64 ]]; then cmake .. \ -DCMAKE_BUILD_TYPE='Release' \ -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \ -DCMAKE_INSTALL_PREFIX='/usr' \ -DCMAKE_LIBRARY_PATH='/usr/lib32' \ -DPLUGIN_DIR='/usr/lib32/pcsx2' \ -DGAMEINDEX_DIR='/usr/share/pcsx2' \ -DDISABLE_ADVANCE_SIMD='TRUE' \ -DEXTRA_PLUGINS='TRUE' \ -DREBUILD_SHADER='TRUE' \ -DGLSL_API='TRUE' \ -DPACKAGE_MODE='TRUE' \ -DXDG_STD='TRUE' fi make } package() { cd ${_pkgname}-${pkgver}/build make DESTDIR="${pkgdir}" install } # vim: ts=2 sw=2 et: