# Maintainer (AUR): Mikael Eriksson # Contributor (AUR): Pol Marcet Sardà # Contributor (AUR): Thomas Dziedzic < gostrc at gmail > # Contributor (AUR): Christoph Zeiler # Contributor (AUR): Curtis Smith pkgname=odamex pkgver=0.8.1 pkgrel=1 pkgdesc='A free client/server multiplayer engine for the classic FPS Doom.' arch=('armv7h' 'i686' 'x86_64') url='http://odamex.net/' license=('GPL') depends=('sdl_mixer>=1.2.6' 'wxgtk' 'miniupnpc' 'portmidi') makedepends=('cmake') optdepends=('timidity++: Required for music') source=("http://downloads.sourceforge.net/odamex/odamex-src-${pkgver}.tar.gz" 0001-Fix-WAD-path.patch) sha256sums=('31704a45eae3a833dcc0c4c840444cda0ba88a2fc9b6115b612e31a6dcc48bfb' 'c4ce4072515c7dbfe65d1829a317d21b5f1091e04997761cdfee345a60141638') prepare() { cd $pkgname-src-$pkgver patch --forward --strip=1 --input="${srcdir}/0001-Fix-WAD-path.patch" } build() { cd $pkgname-src-${pkgver} cmake -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=/usr \ . make } package() { cd $pkgname-src-${pkgver} make DESTDIR=$pkgdir install # Use system headers. rm -r "$pkgdir/usr/include/miniupnpc/" }