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authorPierre Schmitz <pierre@archlinux.de>2014-12-27 15:41:37 +0100
committerPierre Schmitz <pierre@archlinux.de>2014-12-31 11:43:28 +0100
commitc1f9b1f7b1b77776192048005dcc66dcf3df2bfb (patch)
tree2b38796e738dd74cb42ecd9bfd151803108386bc /includes/jobqueue/JobQueueFederated.php
parentb88ab0086858470dd1f644e64cb4e4f62bb2be9b (diff)
Update to MediaWiki 1.24.1
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+<?php
+/**
+ * Job queue code for federated queues.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * @file
+ * @author Aaron Schulz
+ */
+
+/**
+ * Class to handle enqueueing and running of background jobs for federated queues
+ *
+ * This class allows for queues to be partitioned into smaller queues.
+ * A partition is defined by the configuration for a JobQueue instance.
+ * For example, one can set $wgJobTypeConf['refreshLinks'] to point to a
+ * JobQueueFederated instance, which itself would consist of three JobQueueRedis
+ * instances, each using their own redis server. This would allow for the jobs
+ * to be split (evenly or based on weights) accross multiple servers if a single
+ * server becomes impractical or expensive. Different JobQueue classes can be mixed.
+ *
+ * The basic queue configuration (e.g. "order", "claimTTL") of a federated queue
+ * is inherited by the partition queues. Additional configuration defines what
+ * section each wiki is in, what partition queues each section uses (and their weight),
+ * and the JobQueue configuration for each partition. Some sections might only need a
+ * single queue partition, like the sections for groups of small wikis.
+ *
+ * If used for performance, then $wgMainCacheType should be set to memcached/redis.
+ * Note that "fifo" cannot be used for the ordering, since the data is distributed.
+ * One can still use "timestamp" instead, as in "roughly timestamp ordered". Also,
+ * queue classes used by this should ignore down servers (with TTL) to avoid slowness.
+ *
+ * @ingroup JobQueue
+ * @since 1.22
+ */
+class JobQueueFederated extends JobQueue {
+ /** @var HashRing */
+ protected $partitionRing;
+ /** @var HashRing */
+ protected $partitionPushRing;
+ /** @var array (partition name => JobQueue) reverse sorted by weight */
+ protected $partitionQueues = array();
+
+ /** @var BagOStuff */
+ protected $cache;
+
+ /** @var int Maximum number of partitions to try */
+ protected $maxPartitionsTry;
+
+ const CACHE_TTL_SHORT = 30; // integer; seconds to cache info without re-validating
+ const CACHE_TTL_LONG = 300; // integer; seconds to cache info that is kept up to date
+
+ /**
+ * @param array $params Possible keys:
+ * - sectionsByWiki : A map of wiki IDs to section names.
+ * Wikis will default to using the section "default".
+ * - partitionsBySection : Map of section names to maps of (partition name => weight).
+ * A section called 'default' must be defined if not all wikis
+ * have explicitly defined sections.
+ * - configByPartition : Map of queue partition names to configuration arrays.
+ * These configuration arrays are passed to JobQueue::factory().
+ * The options set here are overriden by those passed to this
+ * the federated queue itself (e.g. 'order' and 'claimTTL').
+ * - partitionsNoPush : List of partition names that can handle pop() but not push().
+ * This can be used to migrate away from a certain partition.
+ * - maxPartitionsTry : Maximum number of times to attempt job insertion using
+ * different partition queues. This improves availability
+ * during failure, at the cost of added latency and somewhat
+ * less reliable job de-duplication mechanisms.
+ * @throws MWException
+ */
+ protected function __construct( array $params ) {
+ parent::__construct( $params );
+ $section = isset( $params['sectionsByWiki'][$this->wiki] )
+ ? $params['sectionsByWiki'][$this->wiki]
+ : 'default';
+ if ( !isset( $params['partitionsBySection'][$section] ) ) {
+ throw new MWException( "No configuration for section '$section'." );
+ }
+ $this->maxPartitionsTry = isset( $params['maxPartitionsTry'] )
+ ? $params['maxPartitionsTry']
+ : 2;
+ // Get the full partition map
+ $partitionMap = $params['partitionsBySection'][$section];
+ arsort( $partitionMap, SORT_NUMERIC );
+ // Get the partitions jobs can actually be pushed to
+ $partitionPushMap = $partitionMap;
+ if ( isset( $params['partitionsNoPush'] ) ) {
+ foreach ( $params['partitionsNoPush'] as $partition ) {
+ unset( $partitionPushMap[$partition] );
+ }
+ }
+ // Get the config to pass to merge into each partition queue config
+ $baseConfig = $params;
+ foreach ( array( 'class', 'sectionsByWiki', 'maxPartitionsTry',
+ 'partitionsBySection', 'configByPartition', 'partitionsNoPush' ) as $o
+ ) {
+ unset( $baseConfig[$o] ); // partition queue doesn't care about this
+ }
+ // Get the partition queue objects
+ foreach ( $partitionMap as $partition => $w ) {
+ if ( !isset( $params['configByPartition'][$partition] ) ) {
+ throw new MWException( "No configuration for partition '$partition'." );
+ }
+ $this->partitionQueues[$partition] = JobQueue::factory(
+ $baseConfig + $params['configByPartition'][$partition] );
+ }
+ // Ring of all partitions
+ $this->partitionRing = new HashRing( $partitionMap );
+ // Get the ring of partitions to push jobs into
+ if ( count( $partitionPushMap ) === count( $partitionMap ) ) {
+ $this->partitionPushRing = clone $this->partitionRing; // faster
+ } else {
+ $this->partitionPushRing = new HashRing( $partitionPushMap );
+ }
+ // Aggregate cache some per-queue values if there are multiple partition queues
+ $this->cache = count( $partitionMap ) > 1 ? wfGetMainCache() : new EmptyBagOStuff();
+ }
+
+ protected function supportedOrders() {
+ // No FIFO due to partitioning, though "rough timestamp order" is supported
+ return array( 'undefined', 'random', 'timestamp' );
+ }
+
+ protected function optimalOrder() {
+ return 'undefined'; // defer to the partitions
+ }
+
+ protected function supportsDelayedJobs() {
+ return true; // defer checks to the partitions
+ }
+
+ protected function doIsEmpty() {
+ $key = $this->getCacheKey( 'empty' );
+
+ $isEmpty = $this->cache->get( $key );
+ if ( $isEmpty === 'true' ) {
+ return true;
+ } elseif ( $isEmpty === 'false' ) {
+ return false;
+ }
+
+ $empty = true;
+ $failed = 0;
+ foreach ( $this->partitionQueues as $queue ) {
+ try {
+ $empty = $empty && $queue->doIsEmpty();
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+
+ $this->cache->add( $key, $empty ? 'true' : 'false', self::CACHE_TTL_LONG );
+ return $empty;
+ }
+
+ protected function doGetSize() {
+ return $this->getCrossPartitionSum( 'size', 'doGetSize' );
+ }
+
+ protected function doGetAcquiredCount() {
+ return $this->getCrossPartitionSum( 'acquiredcount', 'doGetAcquiredCount' );
+ }
+
+ protected function doGetDelayedCount() {
+ return $this->getCrossPartitionSum( 'delayedcount', 'doGetDelayedCount' );
+ }
+
+ protected function doGetAbandonedCount() {
+ return $this->getCrossPartitionSum( 'abandonedcount', 'doGetAbandonedCount' );
+ }
+
+ /**
+ * @param string $type
+ * @param string $method
+ * @return int
+ */
+ protected function getCrossPartitionSum( $type, $method ) {
+ $key = $this->getCacheKey( $type );
+
+ $count = $this->cache->get( $key );
+ if ( $count !== false ) {
+ return $count;
+ }
+
+ $failed = 0;
+ foreach ( $this->partitionQueues as $queue ) {
+ try {
+ $count += $queue->$method();
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+
+ $this->cache->set( $key, $count, self::CACHE_TTL_SHORT );
+
+ return $count;
+ }
+
+ protected function doBatchPush( array $jobs, $flags ) {
+ // Local ring variable that may be changed to point to a new ring on failure
+ $partitionRing = $this->partitionPushRing;
+ // Try to insert the jobs and update $partitionsTry on any failures.
+ // Retry to insert any remaning jobs again, ignoring the bad partitions.
+ $jobsLeft = $jobs;
+ // @codingStandardsIgnoreStart Generic.CodeAnalysis.ForLoopWithTestFunctionCall.NotAllowed
+ for ( $i = $this->maxPartitionsTry; $i > 0 && count( $jobsLeft ); --$i ) {
+ // @codingStandardsIgnoreEnd
+ try {
+ $partitionRing->getLiveRing();
+ } catch ( UnexpectedValueException $e ) {
+ break; // all servers down; nothing to insert to
+ }
+ $jobsLeft = $this->tryJobInsertions( $jobsLeft, $partitionRing, $flags );
+ }
+ if ( count( $jobsLeft ) ) {
+ throw new JobQueueError(
+ "Could not insert job(s), {$this->maxPartitionsTry} partitions tried." );
+ }
+ }
+
+ /**
+ * @param array $jobs
+ * @param HashRing $partitionRing
+ * @param int $flags
+ * @throws JobQueueError
+ * @return array List of Job object that could not be inserted
+ */
+ protected function tryJobInsertions( array $jobs, HashRing &$partitionRing, $flags ) {
+ $jobsLeft = array();
+
+ // Because jobs are spread across partitions, per-job de-duplication needs
+ // to use a consistent hash to avoid allowing duplicate jobs per partition.
+ // When inserting a batch of de-duplicated jobs, QOS_ATOMIC is disregarded.
+ $uJobsByPartition = array(); // (partition name => job list)
+ /** @var Job $job */
+ foreach ( $jobs as $key => $job ) {
+ if ( $job->ignoreDuplicates() ) {
+ $sha1 = sha1( serialize( $job->getDeduplicationInfo() ) );
+ $uJobsByPartition[$partitionRing->getLiveLocation( $sha1 )][] = $job;
+ unset( $jobs[$key] );
+ }
+ }
+ // Get the batches of jobs that are not de-duplicated
+ if ( $flags & self::QOS_ATOMIC ) {
+ $nuJobBatches = array( $jobs ); // all or nothing
+ } else {
+ // Split the jobs into batches and spread them out over servers if there
+ // are many jobs. This helps keep the partitions even. Otherwise, send all
+ // the jobs to a single partition queue to avoids the extra connections.
+ $nuJobBatches = array_chunk( $jobs, 300 );
+ }
+
+ // Insert the de-duplicated jobs into the queues...
+ foreach ( $uJobsByPartition as $partition => $jobBatch ) {
+ /** @var JobQueue $queue */
+ $queue = $this->partitionQueues[$partition];
+ try {
+ $ok = true;
+ $queue->doBatchPush( $jobBatch, $flags | self::QOS_ATOMIC );
+ } catch ( JobQueueError $e ) {
+ $ok = false;
+ MWExceptionHandler::logException( $e );
+ }
+ if ( $ok ) {
+ $key = $this->getCacheKey( 'empty' );
+ $this->cache->set( $key, 'false', self::CACHE_TTL_LONG );
+ } else {
+ if ( !$partitionRing->ejectFromLiveRing( $partition, 5 ) ) { // blacklist
+ throw new JobQueueError( "Could not insert job(s), no partitions available." );
+ }
+ $jobsLeft = array_merge( $jobsLeft, $jobBatch ); // not inserted
+ }
+ }
+
+ // Insert the jobs that are not de-duplicated into the queues...
+ foreach ( $nuJobBatches as $jobBatch ) {
+ $partition = ArrayUtils::pickRandom( $partitionRing->getLiveLocationWeights() );
+ $queue = $this->partitionQueues[$partition];
+ try {
+ $ok = true;
+ $queue->doBatchPush( $jobBatch, $flags | self::QOS_ATOMIC );
+ } catch ( JobQueueError $e ) {
+ $ok = false;
+ MWExceptionHandler::logException( $e );
+ }
+ if ( $ok ) {
+ $key = $this->getCacheKey( 'empty' );
+ $this->cache->set( $key, 'false', self::CACHE_TTL_LONG );
+ } else {
+ if ( !$partitionRing->ejectFromLiveRing( $partition, 5 ) ) { // blacklist
+ throw new JobQueueError( "Could not insert job(s), no partitions available." );
+ }
+ $jobsLeft = array_merge( $jobsLeft, $jobBatch ); // not inserted
+ }
+ }
+
+ return $jobsLeft;
+ }
+
+ protected function doPop() {
+ $partitionsTry = $this->partitionRing->getLiveLocationWeights(); // (partition => weight)
+
+ $failed = 0;
+ while ( count( $partitionsTry ) ) {
+ $partition = ArrayUtils::pickRandom( $partitionsTry );
+ if ( $partition === false ) {
+ break; // all partitions at 0 weight
+ }
+
+ /** @var JobQueue $queue */
+ $queue = $this->partitionQueues[$partition];
+ try {
+ $job = $queue->pop();
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ $job = false;
+ }
+ if ( $job ) {
+ $job->metadata['QueuePartition'] = $partition;
+
+ return $job;
+ } else {
+ unset( $partitionsTry[$partition] ); // blacklist partition
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+
+ $key = $this->getCacheKey( 'empty' );
+ $this->cache->set( $key, 'true', self::CACHE_TTL_LONG );
+
+ return false;
+ }
+
+ protected function doAck( Job $job ) {
+ if ( !isset( $job->metadata['QueuePartition'] ) ) {
+ throw new MWException( "The given job has no defined partition name." );
+ }
+
+ return $this->partitionQueues[$job->metadata['QueuePartition']]->ack( $job );
+ }
+
+ protected function doIsRootJobOldDuplicate( Job $job ) {
+ $params = $job->getRootJobParams();
+ $sigature = $params['rootJobSignature'];
+ $partition = $this->partitionPushRing->getLiveLocation( $sigature );
+ try {
+ return $this->partitionQueues[$partition]->doIsRootJobOldDuplicate( $job );
+ } catch ( JobQueueError $e ) {
+ if ( $this->partitionPushRing->ejectFromLiveRing( $partition, 5 ) ) {
+ $partition = $this->partitionPushRing->getLiveLocation( $sigature );
+ return $this->partitionQueues[$partition]->doIsRootJobOldDuplicate( $job );
+ }
+ }
+
+ return false;
+ }
+
+ protected function doDeduplicateRootJob( Job $job ) {
+ $params = $job->getRootJobParams();
+ $sigature = $params['rootJobSignature'];
+ $partition = $this->partitionPushRing->getLiveLocation( $sigature );
+ try {
+ return $this->partitionQueues[$partition]->doDeduplicateRootJob( $job );
+ } catch ( JobQueueError $e ) {
+ if ( $this->partitionPushRing->ejectFromLiveRing( $partition, 5 ) ) {
+ $partition = $this->partitionPushRing->getLiveLocation( $sigature );
+ return $this->partitionQueues[$partition]->doDeduplicateRootJob( $job );
+ }
+ }
+
+ return false;
+ }
+
+ protected function doDelete() {
+ $failed = 0;
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ try {
+ $queue->doDelete();
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+ return true;
+ }
+
+ protected function doWaitForBackups() {
+ $failed = 0;
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ try {
+ $queue->waitForBackups();
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+ }
+
+ protected function doGetPeriodicTasks() {
+ $tasks = array();
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $partition => $queue ) {
+ foreach ( $queue->getPeriodicTasks() as $task => $def ) {
+ $tasks["{$partition}:{$task}"] = $def;
+ }
+ }
+
+ return $tasks;
+ }
+
+ protected function doFlushCaches() {
+ static $types = array(
+ 'empty',
+ 'size',
+ 'acquiredcount',
+ 'delayedcount',
+ 'abandonedcount'
+ );
+
+ foreach ( $types as $type ) {
+ $this->cache->delete( $this->getCacheKey( $type ) );
+ }
+
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ $queue->doFlushCaches();
+ }
+ }
+
+ public function getAllQueuedJobs() {
+ $iterator = new AppendIterator();
+
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ $iterator->append( $queue->getAllQueuedJobs() );
+ }
+
+ return $iterator;
+ }
+
+ public function getAllDelayedJobs() {
+ $iterator = new AppendIterator();
+
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ $iterator->append( $queue->getAllDelayedJobs() );
+ }
+
+ return $iterator;
+ }
+
+ public function getCoalesceLocationInternal() {
+ return "JobQueueFederated:wiki:{$this->wiki}" .
+ sha1( serialize( array_keys( $this->partitionQueues ) ) );
+ }
+
+ protected function doGetSiblingQueuesWithJobs( array $types ) {
+ $result = array();
+
+ $failed = 0;
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ try {
+ $nonEmpty = $queue->doGetSiblingQueuesWithJobs( $types );
+ if ( is_array( $nonEmpty ) ) {
+ $result = array_unique( array_merge( $result, $nonEmpty ) );
+ } else {
+ return null; // not supported on all partitions; bail
+ }
+ if ( count( $result ) == count( $types ) ) {
+ break; // short-circuit
+ }
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+
+ return array_values( $result );
+ }
+
+ protected function doGetSiblingQueueSizes( array $types ) {
+ $result = array();
+ $failed = 0;
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ try {
+ $sizes = $queue->doGetSiblingQueueSizes( $types );
+ if ( is_array( $sizes ) ) {
+ foreach ( $sizes as $type => $size ) {
+ $result[$type] = isset( $result[$type] ) ? $result[$type] + $size : $size;
+ }
+ } else {
+ return null; // not supported on all partitions; bail
+ }
+ } catch ( JobQueueError $e ) {
+ ++$failed;
+ MWExceptionHandler::logException( $e );
+ }
+ }
+ $this->throwErrorIfAllPartitionsDown( $failed );
+
+ return $result;
+ }
+
+ /**
+ * Throw an error if no partitions available
+ *
+ * @param int $down The number of up partitions down
+ * @return void
+ * @throws JobQueueError
+ */
+ protected function throwErrorIfAllPartitionsDown( $down ) {
+ if ( $down >= count( $this->partitionQueues ) ) {
+ throw new JobQueueError( 'No queue partitions available.' );
+ }
+ }
+
+ public function setTestingPrefix( $key ) {
+ /** @var JobQueue $queue */
+ foreach ( $this->partitionQueues as $queue ) {
+ $queue->setTestingPrefix( $key );
+ }
+ }
+
+ /**
+ * @param string $property
+ * @return string
+ */
+ private function getCacheKey( $property ) {
+ list( $db, $prefix ) = wfSplitWikiID( $this->wiki );
+
+ return wfForeignMemcKey( $db, $prefix, 'jobqueue', $this->type, $property );
+ }
+}