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language.txt
-The Language object handles all readable text produced by the
-software. The most used function is getMessage(), usually
-called with the wrapper function wfMsg() which calls that method
-on the global language object. It just returns a piece of text
-given a text key. It is recommended that you use each key only
-once--bits of text in different contexts that happen to be
-identical in English may not be in other languages, so it's
-better to add new keys than to reuse them a lot. Likewise,
-if there is text that gets combined with things like names and
-titles, it is better to put markers like "$1" inside a piece
-of text and use str_replace() than to compose such messages in
-code, because their order may change in other languages too.
+The Language object handles all readable text produced by the software. The most
+used function is getMessage(), usually called with the wrapper function wfMsg()
+which calls that method on the global language object. It just returns a piece
+of text given a text key. It is recommended that you use each key only
+once--bits of text in different contexts that happen to be identical in English
+may not be in other languages, so it's better to add new keys than to reuse them
+a lot. Likewise, if there is text that gets combined with things like names and
+titles, it is better to put markers like "$1" inside a piece of text and use
+str_replace() than to compose such messages in code, because their order may
+change in other languages too.
-While the system is running, there will be one global language
-object, which will be a subtype of Language. The methods in
-these objects will return the native text requested if available,
-otherwise they fall back to sending English text (which is why
-the LanguageEn object has no code at all--it just inherits the
-English defaults of the Language base class).
+While the system is running, there will be one global language object, which
+will be a subtype of Language. The methods in these objects will return the
+native text requested if available, otherwise they fall back to sending English
+text (which is why the LanguageEn object has no code at all--it just inherits
+the English defaults of the Language base class).
-The names of the namespaces are also contained in the language
-object, though the numbers are fixed.
+The names of the namespaces are also contained in the language object, though
+the numbers are fixed.