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+/**
+ * TextInputWidgets, like HTML text inputs, can be configured with options that customize the
+ * size of the field as well as its presentation. In addition, these widgets can be configured
+ * with {@link OO.ui.IconElement icons}, {@link OO.ui.IndicatorElement indicators}, an optional
+ * validation-pattern (used to determine if an input value is valid or not) and an input filter,
+ * which modifies incoming values rather than validating them.
+ * Please see the [OOjs UI documentation on MediaWiki] [1] for more information and examples.
+ *
+ * This widget can be used inside a HTML form, such as a OO.ui.FormLayout.
+ *
+ * @example
+ * // Example of a text input widget
+ * var textInput = new OO.ui.TextInputWidget( {
+ * value: 'Text input'
+ * } )
+ * $( 'body' ).append( textInput.$element );
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Widgets/Inputs
+ *
+ * @class
+ * @extends OO.ui.InputWidget
+ * @mixins OO.ui.IconElement
+ * @mixins OO.ui.IndicatorElement
+ * @mixins OO.ui.PendingElement
+ * @mixins OO.ui.LabelElement
+ *
+ * @constructor
+ * @param {Object} [config] Configuration options
+ * @cfg {string} [type='text'] The value of the HTML `type` attribute
+ * @cfg {string} [placeholder] Placeholder text
+ * @cfg {boolean} [autofocus=false] Use an HTML `autofocus` attribute to
+ * instruct the browser to focus this widget.
+ * @cfg {boolean} [readOnly=false] Prevent changes to the value of the text input.
+ * @cfg {number} [maxLength] Maximum number of characters allowed in the input.
+ * @cfg {boolean} [multiline=false] Allow multiple lines of text
+ * @cfg {boolean} [autosize=false] Automatically resize the text input to fit its content.
+ * Use the #maxRows config to specify a maximum number of displayed rows.
+ * @cfg {boolean} [maxRows=10] Maximum number of rows to display when #autosize is set to true.
+ * @cfg {string} [labelPosition='after'] The position of the inline label relative to that of
+ * the value or placeholder text: `'before'` or `'after'`
+ * @cfg {boolean} [required=false] Mark the field as required
+ * @cfg {RegExp|Function|string} [validate] Validation pattern: when string, a symbolic name of a
+ * pattern defined by the class: 'non-empty' (the value cannot be an empty string) or 'integer'
+ * (the value must contain only numbers); when RegExp, a regular expression that must match the
+ * value for it to be considered valid; when Function, a function receiving the value as parameter
+ * that must return true, or promise resolving to true, for it to be considered valid.
+ */
+OO.ui.TextInputWidget = function OoUiTextInputWidget( config ) {
+ // Configuration initialization
+ config = $.extend( {
+ type: 'text',
+ labelPosition: 'after',
+ maxRows: 10
+ }, config );
+
+ // Parent constructor
+ OO.ui.TextInputWidget.super.call( this, config );
+
+ // Mixin constructors
+ OO.ui.IconElement.call( this, config );
+ OO.ui.IndicatorElement.call( this, config );
+ OO.ui.PendingElement.call( this, config );
+ OO.ui.LabelElement.call( this, config );
+
+ // Properties
+ this.readOnly = false;
+ this.multiline = !!config.multiline;
+ this.autosize = !!config.autosize;
+ this.maxRows = config.maxRows;
+ this.validate = null;
+
+ // Clone for resizing
+ if ( this.autosize ) {
+ this.$clone = this.$input
+ .clone()
+ .insertAfter( this.$input )
+ .attr( 'aria-hidden', 'true' )
+ .addClass( 'oo-ui-element-hidden' );
+ }
+
+ this.setValidation( config.validate );
+ this.setLabelPosition( config.labelPosition );
+
+ // Events
+ this.$input.on( {
+ keypress: this.onKeyPress.bind( this ),
+ blur: this.onBlur.bind( this )
+ } );
+ this.$input.one( {
+ focus: this.onElementAttach.bind( this )
+ } );
+ this.$icon.on( 'mousedown', this.onIconMouseDown.bind( this ) );
+ this.$indicator.on( 'mousedown', this.onIndicatorMouseDown.bind( this ) );
+ this.on( 'labelChange', this.updatePosition.bind( this ) );
+ this.connect( this, { change: 'onChange' } );
+
+ // Initialization
+ this.$element
+ .addClass( 'oo-ui-textInputWidget' )
+ .append( this.$icon, this.$indicator );
+ this.setReadOnly( !!config.readOnly );
+ if ( config.placeholder ) {
+ this.$input.attr( 'placeholder', config.placeholder );
+ }
+ if ( config.maxLength !== undefined ) {
+ this.$input.attr( 'maxlength', config.maxLength );
+ }
+ if ( config.autofocus ) {
+ this.$input.attr( 'autofocus', 'autofocus' );
+ }
+ if ( config.required ) {
+ this.$input.attr( 'required', 'required' );
+ this.$input.attr( 'aria-required', 'true' );
+ }
+ if ( this.label || config.autosize ) {
+ this.installParentChangeDetector();
+ }
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.TextInputWidget, OO.ui.InputWidget );
+OO.mixinClass( OO.ui.TextInputWidget, OO.ui.IconElement );
+OO.mixinClass( OO.ui.TextInputWidget, OO.ui.IndicatorElement );
+OO.mixinClass( OO.ui.TextInputWidget, OO.ui.PendingElement );
+OO.mixinClass( OO.ui.TextInputWidget, OO.ui.LabelElement );
+
+/* Static properties */
+
+OO.ui.TextInputWidget.static.validationPatterns = {
+ 'non-empty': /.+/,
+ integer: /^\d+$/
+};
+
+/* Events */
+
+/**
+ * An `enter` event is emitted when the user presses 'enter' inside the text box.
+ *
+ * Not emitted if the input is multiline.
+ *
+ * @event enter
+ */
+
+/* Methods */
+
+/**
+ * Handle icon mouse down events.
+ *
+ * @private
+ * @param {jQuery.Event} e Mouse down event
+ * @fires icon
+ */
+OO.ui.TextInputWidget.prototype.onIconMouseDown = function ( e ) {
+ if ( e.which === 1 ) {
+ this.$input[ 0 ].focus();
+ return false;
+ }
+};
+
+/**
+ * Handle indicator mouse down events.
+ *
+ * @private
+ * @param {jQuery.Event} e Mouse down event
+ * @fires indicator
+ */
+OO.ui.TextInputWidget.prototype.onIndicatorMouseDown = function ( e ) {
+ if ( e.which === 1 ) {
+ this.$input[ 0 ].focus();
+ return false;
+ }
+};
+
+/**
+ * Handle key press events.
+ *
+ * @private
+ * @param {jQuery.Event} e Key press event
+ * @fires enter If enter key is pressed and input is not multiline
+ */
+OO.ui.TextInputWidget.prototype.onKeyPress = function ( e ) {
+ if ( e.which === OO.ui.Keys.ENTER && !this.multiline ) {
+ this.emit( 'enter', e );
+ }
+};
+
+/**
+ * Handle blur events.
+ *
+ * @private
+ * @param {jQuery.Event} e Blur event
+ */
+OO.ui.TextInputWidget.prototype.onBlur = function () {
+ this.setValidityFlag();
+};
+
+/**
+ * Handle element attach events.
+ *
+ * @private
+ * @param {jQuery.Event} e Element attach event
+ */
+OO.ui.TextInputWidget.prototype.onElementAttach = function () {
+ // Any previously calculated size is now probably invalid if we reattached elsewhere
+ this.valCache = null;
+ this.adjustSize();
+ this.positionLabel();
+};
+
+/**
+ * Handle change events.
+ *
+ * @param {string} value
+ * @private
+ */
+OO.ui.TextInputWidget.prototype.onChange = function () {
+ this.setValidityFlag();
+ this.adjustSize();
+};
+
+/**
+ * Check if the input is {@link #readOnly read-only}.
+ *
+ * @return {boolean}
+ */
+OO.ui.TextInputWidget.prototype.isReadOnly = function () {
+ return this.readOnly;
+};
+
+/**
+ * Set the {@link #readOnly read-only} state of the input.
+ *
+ * @param {boolean} state Make input read-only
+ * @chainable
+ */
+OO.ui.TextInputWidget.prototype.setReadOnly = function ( state ) {
+ this.readOnly = !!state;
+ this.$input.prop( 'readOnly', this.readOnly );
+ return this;
+};
+
+/**
+ * Support function for making #onElementAttach work across browsers.
+ *
+ * This whole function could be replaced with one line of code using the DOMNodeInsertedIntoDocument
+ * event, but it's not supported by Firefox and allegedly deprecated, so we only use it as fallback.
+ *
+ * Due to MutationObserver performance woes, #onElementAttach is only somewhat reliably called the
+ * first time that the element gets attached to the documented.
+ */
+OO.ui.TextInputWidget.prototype.installParentChangeDetector = function () {
+ var mutationObserver, onRemove, topmostNode, fakeParentNode,
+ MutationObserver = window.MutationObserver || window.WebKitMutationObserver || window.MozMutationObserver,
+ widget = this;
+
+ if ( MutationObserver ) {
+ // The new way. If only it wasn't so ugly.
+
+ if ( this.$element.closest( 'html' ).length ) {
+ // Widget is attached already, do nothing. This breaks the functionality of this function when
+ // the widget is detached and reattached. Alas, doing this correctly with MutationObserver
+ // would require observation of the whole document, which would hurt performance of other,
+ // more important code.
+ return;
+ }
+
+ // Find topmost node in the tree
+ topmostNode = this.$element[0];
+ while ( topmostNode.parentNode ) {
+ topmostNode = topmostNode.parentNode;
+ }
+
+ // We have no way to detect the $element being attached somewhere without observing the entire
+ // DOM with subtree modifications, which would hurt performance. So we cheat: we hook to the
+ // parent node of $element, and instead detect when $element is removed from it (and thus
+ // probably attached somewhere else). If there is no parent, we create a "fake" one. If it
+ // doesn't get attached, we end up back here and create the parent.
+
+ mutationObserver = new MutationObserver( function ( mutations ) {
+ var i, j, removedNodes;
+ for ( i = 0; i < mutations.length; i++ ) {
+ removedNodes = mutations[ i ].removedNodes;
+ for ( j = 0; j < removedNodes.length; j++ ) {
+ if ( removedNodes[ j ] === topmostNode ) {
+ setTimeout( onRemove, 0 );
+ return;
+ }
+ }
+ }
+ } );
+
+ onRemove = function () {
+ // If the node was attached somewhere else, report it
+ if ( widget.$element.closest( 'html' ).length ) {
+ widget.onElementAttach();
+ }
+ mutationObserver.disconnect();
+ widget.installParentChangeDetector();
+ };
+
+ // Create a fake parent and observe it
+ fakeParentNode = $( '<div>' ).append( this.$element )[0];
+ mutationObserver.observe( fakeParentNode, { childList: true } );
+ } else {
+ // Using the DOMNodeInsertedIntoDocument event is much nicer and less magical, and works for
+ // detachment and reattachment, but it's not supported by Firefox and allegedly deprecated.
+ this.$element.on( 'DOMNodeInsertedIntoDocument', this.onElementAttach.bind( this ) );
+ }
+};
+
+/**
+ * Automatically adjust the size of the text input.
+ *
+ * This only affects #multiline inputs that are {@link #autosize autosized}.
+ *
+ * @chainable
+ */
+OO.ui.TextInputWidget.prototype.adjustSize = function () {
+ var scrollHeight, innerHeight, outerHeight, maxInnerHeight, measurementError, idealHeight;
+
+ if ( this.multiline && this.autosize && this.$input.val() !== this.valCache ) {
+ this.$clone
+ .val( this.$input.val() )
+ .attr( 'rows', '' )
+ // Set inline height property to 0 to measure scroll height
+ .css( 'height', 0 );
+
+ this.$clone.removeClass( 'oo-ui-element-hidden' );
+
+ this.valCache = this.$input.val();
+
+ scrollHeight = this.$clone[ 0 ].scrollHeight;
+
+ // Remove inline height property to measure natural heights
+ this.$clone.css( 'height', '' );
+ innerHeight = this.$clone.innerHeight();
+ outerHeight = this.$clone.outerHeight();
+
+ // Measure max rows height
+ this.$clone
+ .attr( 'rows', this.maxRows )
+ .css( 'height', 'auto' )
+ .val( '' );
+ maxInnerHeight = this.$clone.innerHeight();
+
+ // Difference between reported innerHeight and scrollHeight with no scrollbars present
+ // Equals 1 on Blink-based browsers and 0 everywhere else
+ measurementError = maxInnerHeight - this.$clone[ 0 ].scrollHeight;
+ idealHeight = Math.min( maxInnerHeight, scrollHeight + measurementError );
+
+ this.$clone.addClass( 'oo-ui-element-hidden' );
+
+ // Only apply inline height when expansion beyond natural height is needed
+ if ( idealHeight > innerHeight ) {
+ // Use the difference between the inner and outer height as a buffer
+ this.$input.css( 'height', idealHeight + ( outerHeight - innerHeight ) );
+ } else {
+ this.$input.css( 'height', '' );
+ }
+ }
+ return this;
+};
+
+/**
+ * @inheritdoc
+ * @private
+ */
+OO.ui.TextInputWidget.prototype.getInputElement = function ( config ) {
+ return config.multiline ? $( '<textarea>' ) : $( '<input type="' + config.type + '" />' );
+};
+
+/**
+ * Check if the input supports multiple lines.
+ *
+ * @return {boolean}
+ */
+OO.ui.TextInputWidget.prototype.isMultiline = function () {
+ return !!this.multiline;
+};
+
+/**
+ * Check if the input automatically adjusts its size.
+ *
+ * @return {boolean}
+ */
+OO.ui.TextInputWidget.prototype.isAutosizing = function () {
+ return !!this.autosize;
+};
+
+/**
+ * Select the entire text of the input.
+ *
+ * @chainable
+ */
+OO.ui.TextInputWidget.prototype.select = function () {
+ this.$input.select();
+ return this;
+};
+
+/**
+ * Set the validation pattern.
+ *
+ * The validation pattern is either a regular expression, a function, or the symbolic name of a
+ * pattern defined by the class: 'non-empty' (the value cannot be an empty string) or 'integer' (the
+ * value must contain only numbers).
+ *
+ * @param {RegExp|Function|string|null} validate Regular expression, function, or the symbolic name
+ * of a pattern (either ‘integer’ or ‘non-empty’) defined by the class.
+ */
+OO.ui.TextInputWidget.prototype.setValidation = function ( validate ) {
+ if ( validate instanceof RegExp || validate instanceof Function ) {
+ this.validate = validate;
+ } else {
+ this.validate = this.constructor.static.validationPatterns[ validate ] || /.*/;
+ }
+};
+
+/**
+ * Sets the 'invalid' flag appropriately.
+ *
+ * @param {boolean} [isValid] Optionally override validation result
+ */
+OO.ui.TextInputWidget.prototype.setValidityFlag = function ( isValid ) {
+ var widget = this,
+ setFlag = function ( valid ) {
+ if ( !valid ) {
+ widget.$input.attr( 'aria-invalid', 'true' );
+ } else {
+ widget.$input.removeAttr( 'aria-invalid' );
+ }
+ widget.setFlags( { invalid: !valid } );
+ };
+
+ if ( isValid !== undefined ) {
+ setFlag( isValid );
+ } else {
+ this.isValid().done( setFlag );
+ }
+};
+
+/**
+ * Check if a value is valid.
+ *
+ * This method returns a promise that resolves with a boolean `true` if the current value is
+ * considered valid according to the supplied {@link #validate validation pattern}.
+ *
+ * @return {jQuery.Promise} A promise that resolves to a boolean `true` if the value is valid.
+ */
+OO.ui.TextInputWidget.prototype.isValid = function () {
+ if ( this.validate instanceof Function ) {
+ var result = this.validate( this.getValue() );
+ if ( $.isFunction( result.promise ) ) {
+ return result.promise();
+ } else {
+ return $.Deferred().resolve( !!result ).promise();
+ }
+ } else {
+ return $.Deferred().resolve( !!this.getValue().match( this.validate ) ).promise();
+ }
+};
+
+/**
+ * Set the position of the inline label relative to that of the value: `‘before’` or `‘after’`.
+ *
+ * @param {string} labelPosition Label position, 'before' or 'after'
+ * @chainable
+ */
+OO.ui.TextInputWidget.prototype.setLabelPosition = function ( labelPosition ) {
+ this.labelPosition = labelPosition;
+ this.updatePosition();
+ return this;
+};
+
+/**
+ * Deprecated alias of #setLabelPosition
+ *
+ * @deprecated Use setLabelPosition instead.
+ */
+OO.ui.TextInputWidget.prototype.setPosition =
+ OO.ui.TextInputWidget.prototype.setLabelPosition;
+
+/**
+ * Update the position of the inline label.
+ *
+ * This method is called by #setLabelPosition, and can also be called on its own if
+ * something causes the label to be mispositioned.
+ *
+ *
+ * @chainable
+ */
+OO.ui.TextInputWidget.prototype.updatePosition = function () {
+ var after = this.labelPosition === 'after';
+
+ this.$element
+ .toggleClass( 'oo-ui-textInputWidget-labelPosition-after', !!this.label && after )
+ .toggleClass( 'oo-ui-textInputWidget-labelPosition-before', !!this.label && !after );
+
+ if ( this.label ) {
+ this.positionLabel();
+ }
+
+ return this;
+};
+
+/**
+ * Position the label by setting the correct padding on the input.
+ *
+ * @private
+ * @chainable
+ */
+OO.ui.TextInputWidget.prototype.positionLabel = function () {
+ // Clear old values
+ this.$input
+ // Clear old values if present
+ .css( {
+ 'padding-right': '',
+ 'padding-left': ''
+ } );
+
+ if ( this.label ) {
+ this.$element.append( this.$label );
+ } else {
+ this.$label.detach();
+ return;
+ }
+
+ var after = this.labelPosition === 'after',
+ rtl = this.$element.css( 'direction' ) === 'rtl',
+ property = after === rtl ? 'padding-left' : 'padding-right';
+
+ this.$input.css( property, this.$label.outerWidth( true ) );
+
+ return this;
+};