name; } /** * Set this module's name. This is called by ResourceLoader::register() * when registering the module. Other code should not call this. * * @param string $name Name */ public function setName( $name ) { $this->name = $name; } /** * Get this module's origin. This is set when the module is registered * with ResourceLoader::register() * * @return int: ResourceLoaderModule class constant, the subclass default * if not set manually */ public function getOrigin() { return $this->origin; } /** * Set this module's origin. This is called by ResourceLoader::register() * when registering the module. Other code should not call this. * * @param int $origin origin */ public function setOrigin( $origin ) { $this->origin = $origin; } /** * @param ResourceLoaderContext $context * @return bool */ public function getFlip( $context ) { global $wgContLang; return $wgContLang->getDir() !== $context->getDirection(); } /** * Get all JS for this module for a given language and skin. * Includes all relevant JS except loader scripts. * * @param ResourceLoaderContext $context * @return string: JavaScript code */ public function getScript( ResourceLoaderContext $context ) { // Stub, override expected return ''; } /** * Get the URL or URLs to load for this module's JS in debug mode. * The default behavior is to return a load.php?only=scripts URL for * the module, but file-based modules will want to override this to * load the files directly. * * This function is called only when 1) we're in debug mode, 2) there * is no only= parameter and 3) supportsURLLoading() returns true. * #2 is important to prevent an infinite loop, therefore this function * MUST return either an only= URL or a non-load.php URL. * * @param ResourceLoaderContext $context * @return array: Array of URLs */ public function getScriptURLsForDebug( ResourceLoaderContext $context ) { $url = ResourceLoader::makeLoaderURL( array( $this->getName() ), $context->getLanguage(), $context->getSkin(), $context->getUser(), $context->getVersion(), true, // debug 'scripts', // only $context->getRequest()->getBool( 'printable' ), $context->getRequest()->getBool( 'handheld' ) ); return array( $url ); } /** * Whether this module supports URL loading. If this function returns false, * getScript() will be used even in cases (debug mode, no only param) where * getScriptURLsForDebug() would normally be used instead. * @return bool */ public function supportsURLLoading() { return true; } /** * Get all CSS for this module for a given skin. * * @param ResourceLoaderContext $context * @return array: List of CSS strings or array of CSS strings keyed by media type. * like array( 'screen' => '.foo { width: 0 }' ); * or array( 'screen' => array( '.foo { width: 0 }' ) ); */ public function getStyles( ResourceLoaderContext $context ) { // Stub, override expected return array(); } /** * Get the URL or URLs to load for this module's CSS in debug mode. * The default behavior is to return a load.php?only=styles URL for * the module, but file-based modules will want to override this to * load the files directly. See also getScriptURLsForDebug() * * @param ResourceLoaderContext $context * @return array: array( mediaType => array( URL1, URL2, ... ), ... ) */ public function getStyleURLsForDebug( ResourceLoaderContext $context ) { $url = ResourceLoader::makeLoaderURL( array( $this->getName() ), $context->getLanguage(), $context->getSkin(), $context->getUser(), $context->getVersion(), true, // debug 'styles', // only $context->getRequest()->getBool( 'printable' ), $context->getRequest()->getBool( 'handheld' ) ); return array( 'all' => array( $url ) ); } /** * Get the messages needed for this module. * * To get a JSON blob with messages, use MessageBlobStore::get() * * @return array: List of message keys. Keys may occur more than once */ public function getMessages() { // Stub, override expected return array(); } /** * Get the group this module is in. * * @return string: Group name */ public function getGroup() { // Stub, override expected return null; } /** * Get the origin of this module. Should only be overridden for foreign modules. * * @return string: Origin name, 'local' for local modules */ public function getSource() { // Stub, override expected return 'local'; } /** * Where on the HTML page should this module's JS be loaded? * - 'top': in the "" * - 'bottom': at the bottom of the "" * * @return string */ public function getPosition() { return 'bottom'; } /** * Whether this module's JS expects to work without the client-side ResourceLoader module. * Returning true from this function will prevent mw.loader.state() call from being * appended to the bottom of the script. * * @return bool */ public function isRaw() { return false; } /** * Get the loader JS for this module, if set. * * @return mixed: JavaScript loader code as a string or boolean false if no custom loader set */ public function getLoaderScript() { // Stub, override expected return false; } /** * Get a list of modules this module depends on. * * Dependency information is taken into account when loading a module * on the client side. * * To add dependencies dynamically on the client side, use a custom * loader script, see getLoaderScript() * @return array: List of module names as strings */ public function getDependencies() { // Stub, override expected return array(); } /** * Get target(s) for the module, eg ['desktop'] or ['desktop', 'mobile'] * * @return array: Array of strings */ public function getTargets() { return $this->targets; } /** * Get the files this module depends on indirectly for a given skin. * Currently these are only image files referenced by the module's CSS. * * @param string $skin Skin name * @return array: List of files */ public function getFileDependencies( $skin ) { // Try in-object cache first if ( isset( $this->fileDeps[$skin] ) ) { return $this->fileDeps[$skin]; } $dbr = wfGetDB( DB_SLAVE ); $deps = $dbr->selectField( 'module_deps', 'md_deps', array( 'md_module' => $this->getName(), 'md_skin' => $skin, ), __METHOD__ ); if ( !is_null( $deps ) ) { $this->fileDeps[$skin] = (array)FormatJson::decode( $deps, true ); } else { $this->fileDeps[$skin] = array(); } return $this->fileDeps[$skin]; } /** * Set preloaded file dependency information. Used so we can load this * information for all modules at once. * @param string $skin Skin name * @param array $deps Array of file names */ public function setFileDependencies( $skin, $deps ) { $this->fileDeps[$skin] = $deps; } /** * Get the last modification timestamp of the message blob for this * module in a given language. * @param string $lang Language code * @return int: UNIX timestamp, or 0 if the module doesn't have messages */ public function getMsgBlobMtime( $lang ) { if ( !isset( $this->msgBlobMtime[$lang] ) ) { if ( !count( $this->getMessages() ) ) { return 0; } $dbr = wfGetDB( DB_SLAVE ); $msgBlobMtime = $dbr->selectField( 'msg_resource', 'mr_timestamp', array( 'mr_resource' => $this->getName(), 'mr_lang' => $lang ), __METHOD__ ); // If no blob was found, but the module does have messages, that means we need // to regenerate it. Return NOW if ( $msgBlobMtime === false ) { $msgBlobMtime = wfTimestampNow(); } $this->msgBlobMtime[$lang] = wfTimestamp( TS_UNIX, $msgBlobMtime ); } return $this->msgBlobMtime[$lang]; } /** * Set a preloaded message blob last modification timestamp. Used so we * can load this information for all modules at once. * @param string $lang Language code * @param $mtime Integer: UNIX timestamp or 0 if there is no such blob */ public function setMsgBlobMtime( $lang, $mtime ) { $this->msgBlobMtime[$lang] = $mtime; } /* Abstract Methods */ /** * Get this module's last modification timestamp for a given * combination of language, skin and debug mode flag. This is typically * the highest of each of the relevant components' modification * timestamps. Whenever anything happens that changes the module's * contents for these parameters, the mtime should increase. * * NOTE: The mtime of the module's messages is NOT automatically included. * If you want this to happen, you'll need to call getMsgBlobMtime() * yourself and take its result into consideration. * * NOTE: The mtime of the module's hash is NOT automatically included. * If your module provides a getModifiedHash() method, you'll need to call getHashMtime() * yourself and take its result into consideration. * * @param ResourceLoaderContext $context Context object * @return integer UNIX timestamp */ public function getModifiedTime( ResourceLoaderContext $context ) { // 0 would mean now return 1; } /** * Helper method for calculating when the module's hash (if it has one) changed. * * @param ResourceLoaderContext $context * @return integer: UNIX timestamp or 0 if there is no hash provided */ public function getHashMtime( ResourceLoaderContext $context ) { $hash = $this->getModifiedHash( $context ); if ( !is_string( $hash ) ) { return 0; } $cache = wfGetCache( CACHE_ANYTHING ); $key = wfMemcKey( 'resourceloader', 'modulemodifiedhash', $this->getName() ); $data = $cache->get( $key ); if ( is_array( $data ) && $data['hash'] === $hash ) { // Hash is still the same, re-use the timestamp of when we first saw this hash. return $data['timestamp']; } $timestamp = wfTimestamp(); $cache->set( $key, array( 'hash' => $hash, 'timestamp' => $timestamp, ) ); return $timestamp; } /** * Get the last modification timestamp of the message blob for this * module in a given language. * * @param ResourceLoaderContext $context * @return string|null: Hash */ public function getModifiedHash( ResourceLoaderContext $context ) { return null; } /** * Check whether this module is known to be empty. If a child class * has an easy and cheap way to determine that this module is * definitely going to be empty, it should override this method to * return true in that case. Callers may optimize the request for this * module away if this function returns true. * @param ResourceLoaderContext $context * @return bool */ public function isKnownEmpty( ResourceLoaderContext $context ) { return false; } /** @var JSParser lazy-initialized; use self::javaScriptParser() */ private static $jsParser; private static $parseCacheVersion = 1; /** * Validate a given script file; if valid returns the original source. * If invalid, returns replacement JS source that throws an exception. * * @param string $fileName * @param string $contents * @return string: JS with the original, or a replacement error */ protected function validateScriptFile( $fileName, $contents ) { global $wgResourceLoaderValidateJS; if ( $wgResourceLoaderValidateJS ) { // Try for cache hit // Use CACHE_ANYTHING since filtering is very slow compared to DB queries $key = wfMemcKey( 'resourceloader', 'jsparse', self::$parseCacheVersion, md5( $contents ) ); $cache = wfGetCache( CACHE_ANYTHING ); $cacheEntry = $cache->get( $key ); if ( is_string( $cacheEntry ) ) { return $cacheEntry; } $parser = self::javaScriptParser(); try { $parser->parse( $contents, $fileName, 1 ); $result = $contents; } catch ( Exception $e ) { // We'll save this to cache to avoid having to validate broken JS over and over... $err = $e->getMessage(); $result = "throw new Error(" . Xml::encodeJsVar( "JavaScript parse error: $err" ) . ");"; } $cache->set( $key, $result ); return $result; } else { return $contents; } } /** * @return JSParser */ protected static function javaScriptParser() { if ( !self::$jsParser ) { self::$jsParser = new JSParser(); } return self::$jsParser; } /** * Safe version of filemtime(), which doesn't throw a PHP warning if the file doesn't exist * but returns 1 instead. * @param string $filename File name * @return int UNIX timestamp, or 1 if the file doesn't exist */ protected static function safeFilemtime( $filename ) { if ( file_exists( $filename ) ) { return filemtime( $filename ); } else { // We only ever map this function on an array if we're gonna call max() after, // so return our standard minimum timestamps here. This is 1, not 0, because // wfTimestamp(0) == NOW return 1; } } }