* * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */ namespace Monolog\Handler; use Monolog\Handler\FingersCrossed\ErrorLevelActivationStrategy; use Monolog\Handler\FingersCrossed\ActivationStrategyInterface; use Monolog\Logger; /** * Buffers all records until a certain level is reached * * The advantage of this approach is that you don't get any clutter in your log files. * Only requests which actually trigger an error (or whatever your actionLevel is) will be * in the logs, but they will contain all records, not only those above the level threshold. * * You can find the various activation strategies in the * Monolog\Handler\FingersCrossed\ namespace. * * @author Jordi Boggiano */ class FingersCrossedHandler extends AbstractHandler { protected $handler; protected $activationStrategy; protected $buffering = true; protected $bufferSize; protected $buffer = array(); protected $stopBuffering; protected $passthruLevel; /** * @param callable|HandlerInterface $handler Handler or factory callable($record, $fingersCrossedHandler). * @param int|ActivationStrategyInterface $activationStrategy Strategy which determines when this handler takes action * @param int $bufferSize How many entries should be buffered at most, beyond that the oldest items are removed from the buffer. * @param Boolean $bubble Whether the messages that are handled can bubble up the stack or not * @param Boolean $stopBuffering Whether the handler should stop buffering after being triggered (default true) * @param int $passthruLevel Minimum level to always flush to handler on close, even if strategy not triggered */ public function __construct($handler, $activationStrategy = null, $bufferSize = 0, $bubble = true, $stopBuffering = true, $passthruLevel = null) { if (null === $activationStrategy) { $activationStrategy = new ErrorLevelActivationStrategy(Logger::WARNING); } // convert simple int activationStrategy to an object if (!$activationStrategy instanceof ActivationStrategyInterface) { $activationStrategy = new ErrorLevelActivationStrategy($activationStrategy); } $this->handler = $handler; $this->activationStrategy = $activationStrategy; $this->bufferSize = $bufferSize; $this->bubble = $bubble; $this->stopBuffering = $stopBuffering; $this->passthruLevel = $passthruLevel; if (!$this->handler instanceof HandlerInterface && !is_callable($this->handler)) { throw new \RuntimeException("The given handler (".json_encode($this->handler).") is not a callable nor a Monolog\Handler\HandlerInterface object"); } } /** * {@inheritdoc} */ public function isHandling(array $record) { return true; } /** * {@inheritdoc} */ public function handle(array $record) { if ($this->processors) { foreach ($this->processors as $processor) { $record = call_user_func($processor, $record); } } if ($this->buffering) { $this->buffer[] = $record; if ($this->bufferSize > 0 && count($this->buffer) > $this->bufferSize) { array_shift($this->buffer); } if ($this->activationStrategy->isHandlerActivated($record)) { if ($this->stopBuffering) { $this->buffering = false; } if (!$this->handler instanceof HandlerInterface) { $this->handler = call_user_func($this->handler, $record, $this); if (!$this->handler instanceof HandlerInterface) { throw new \RuntimeException("The factory callable should return a HandlerInterface"); } } $this->handler->handleBatch($this->buffer); $this->buffer = array(); } } else { $this->handler->handle($record); } return false === $this->bubble; } /** * {@inheritdoc} */ public function close() { if (null !== $this->passthruLevel) { $level = $this->passthruLevel; $this->buffer = array_filter($this->buffer, function ($record) use ($level) { return $record['level'] >= $level; }); if (count($this->buffer) > 0) { $this->handler->handleBatch($this->buffer); $this->buffer = array(); } } } /** * Resets the state of the handler. Stops forwarding records to the wrapped handler. */ public function reset() { $this->buffering = true; } /** * Clears the buffer without flushing any messages down to the wrapped handler. * * It also resets the handler to its initial buffering state. */ public function clear() { $this->buffer = array(); $this->reset(); } }