return { screen = { default = { width = 256, height = 192, fps = 29.97, origin = { x = 0, y = 0, }, }, pal = { width = 256, height = 192, fps = 25, origin = { x = 0, y = 0, }, }, }, colors = { '5bpp', limit = '4bpp', transparent = 'colorKey', }, mesh = false, api = false, shader = { false, fragment = false, }, physic = false, sprite = { true, colors = '0bpp', limits = { true, screen = 32, line = 4, }, rotate = false, scale = false, shear = false, affine = false, size = { default = { width = 8, height = 8, }, big = { width = 16, height = 16, }, }, }, tile = { layers = 1, { tilesSet = 'width', colors = '1bpp', specifyColors = false, moveIndividual = false, independent = false, mirror = false, rotate = false, scale = false, shear = false, affine = false, size = { default = { width = 8, height = 8, }, }, }, }, }