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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2014-01-11 04:32:57 -0200
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2014-01-11 04:32:57 -0200
commit704238819ff660690fa005454f07f2d92e470f3b (patch)
tree9be11ff3bb367c64cb2736f3f6e984e8bda1e3f6 /pcr
parentd213a882c25db5a49a5bd336c12841ceb6517150 (diff)
remove nppangband-libre because is unstable and needs mksource
Diffstat (limited to 'pcr')
-rw-r--r--pcr/nppangband-libre/PKGBUILD33
-rw-r--r--pcr/nppangband-libre/sound.patch241
2 files changed, 0 insertions, 274 deletions
diff --git a/pcr/nppangband-libre/PKGBUILD b/pcr/nppangband-libre/PKGBUILD
deleted file mode 100644
index eeb59f6fc..000000000
--- a/pcr/nppangband-libre/PKGBUILD
+++ /dev/null
@@ -1,33 +0,0 @@
-# Maintainer: Israfel <israfel@lavabit.com>
-# Original PKGBUILD by James Rayner <iphitus@gmail.com>
-# The Angband "adjust-sound-dir" patch by Chris Carr <rantingman@gmail.com> served as a reference for what files to edit for sound.patch
-
-_pkgname=nppangband
-pkgname=nppangband-libre
-pkgver=6.1.2
-pkgrel=1
-pkgdesc="A variant of Angband that attempts to take popular ideas from other variants, without nonfree sound effects"
-url="http://forum.nppangband.org/"
-replaces=$_pkgname
-conflicts=$_pkgname
-provides=$_pkgname
-depends=('sdl' 'sdl_image' 'sdl_ttf' 'sdl_mixer' 'ncurses' 'libx11' 'freetype2')
-source=(http://download.nppangband.org/npp-6.1.2-src.zip sound.patch)
-license=('GPLv2 custom')
-arch=('i686' 'x86_64')
-
-build() {
- cd $srcdir/npp-6.1.2-src/
- patch -Np1 -i ../sound.patch
- sh autogen.sh
- ./configure --enable-sdl
- make
-}
-
-package() {
- cd $srcdir/npp-6.1.2-src/
- make DESTDIR="$pkgdir/" install
-}
-
-sha512sums=('e12e05fd8944bb1d7e43b883416009a8e77198ee1ad0ea87480eaafb5f46ecdb218ef0b68876fb77cc2ab490a99f9b9303e02c7db385db6eb8d1d01a48cffdd0'
- '820f4e678543b8f4d5092d6654bb3d4006e039fbc119d9ff5f468c01176497c25579ca2b0d6f6d302b11a3fbfaa6cfcdf89029ff586cda31d97e413cb8b91040')
diff --git a/pcr/nppangband-libre/sound.patch b/pcr/nppangband-libre/sound.patch
deleted file mode 100644
index 9de2b0177..000000000
--- a/pcr/nppangband-libre/sound.patch
+++ /dev/null
@@ -1,241 +0,0 @@
-# Made by Israfel <israfel@lavabit.com> for the Parabola GNU/Linux-Libre "nppangband-libre" package
-# The Angband "adjust-sound-dir" patch by Chris Carr <rantingman@gmail.com> served as a reference for what files to edit
-diff -crB npp-6.1.2-src/COPYING npp-6.1.2-src-libre/COPYING
-*** npp-6.1.2-src/COPYING 2013-03-29 14:37:32.000000000 -0400
---- npp-6.1.2-src-libre/COPYING 2013-06-29 16:22:09.154804370 -0400
-***************
-*** 13,20 ****
- * David Gervais' (32x32) graphics, including modifications and additional tiles by Jeff Greene, Thacker and Rob Fiala for NPPAngband may be redistributed,
- modified, and used only under the terms of the Creative Commons Attribution 3.0 licence: http://creativecommons.org/licenses/by/3.0/
-
-- * the sounds are freeware, whatever that means.
--
- * the font files are under the licences noted in lib/xtra/font/copying.txt,
- all of which are OSI-compliant.
-
---- 13,18 ----
-Only in npp-6.1.2-src/lib/xtra/sound: breath.wav
-Only in npp-6.1.2-src/lib/xtra/sound: clunk.wav
-Only in npp-6.1.2-src/lib/xtra/sound: death.wav
-Only in npp-6.1.2-src/lib/xtra/sound: destroy.wav
-Only in npp-6.1.2-src/lib/xtra/sound: drop.wav
-Only in npp-6.1.2-src/lib/xtra/sound: eat.wav
-Only in npp-6.1.2-src/lib/xtra/sound: flee.wav
-Only in npp-6.1.2-src/lib/xtra/sound: hallu.wav
-Only in npp-6.1.2-src/lib/xtra/sound: hit1.wav
-Only in npp-6.1.2-src/lib/xtra/sound: hit.wav
-Only in npp-6.1.2-src/lib/xtra/sound: kill1.wav
-Only in npp-6.1.2-src/lib/xtra/sound: kill.wav
-Only in npp-6.1.2-src/lib/xtra/sound: level.wav
-diff -crB npp-6.1.2-src/lib/xtra/sound/Makefile npp-6.1.2-src-libre/lib/xtra/sound/Makefile
-*** npp-6.1.2-src/lib/xtra/sound/Makefile 2013-03-29 14:37:36.000000000 -0400
---- npp-6.1.2-src-libre/lib/xtra/sound/Makefile 2013-06-29 16:21:53.525414705 -0400
-***************
-*** 1,10 ****
- MKPATH=../../../mk/
- include $(MKPATH)buildsys.mk
-
-! LIBDATA = sound.cfg breath.wav clunk.wav death.wav destroy.wav \
-! drop.wav eat.wav flee.wav hallu.wav hit.wav hit1.wav kill.wav \
-! kill1.wav level.wav miss.wav miss1.wav money.wav opendoor.wav \
-! shutdoor.wav thump.wav vomit.wav \
-
- PACKAGE = xtra/sound
-
---- 1,7 ----
- MKPATH=../../../mk/
- include $(MKPATH)buildsys.mk
-
-! LIBDATA = sound.cfg
-
- PACKAGE = xtra/sound
-
-Only in npp-6.1.2-src/lib/xtra/sound: miss1.wav
-Only in npp-6.1.2-src/lib/xtra/sound: miss.wav
-Only in npp-6.1.2-src/lib/xtra/sound: money.wav
-Only in npp-6.1.2-src/lib/xtra/sound: opendoor.wav
-Only in npp-6.1.2-src/lib/xtra/sound: shutdoor.wav
-diff -crB npp-6.1.2-src/lib/xtra/sound/sound.cfg npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg
-*** npp-6.1.2-src/lib/xtra/sound/sound.cfg 2013-03-29 14:37:38.000000000 -0400
---- npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg 2013-06-29 16:20:47.241336459 -0400
-***************
-*** 41,59 ****
- #
-
- # The shopkeep bought a worthless item.
-! store1 = money.wav
-
- # The shopkeep paid too much for an item.
-! store2 = money.wav
-
- # The shopkeep got away with a good bargain.
-! store3 = money.wav
-
- # The shopkeep got away with a great bargain.
-! store4 = money.wav
-
- # You make a normal transaction (buying or selling).
-! store5 = money.wav
-
- # You enter a store.
- store_enter =
---- 41,59 ----
- #
-
- # The shopkeep bought a worthless item.
-! store1 =
-
- # The shopkeep paid too much for an item.
-! store2 =
-
- # The shopkeep got away with a good bargain.
-! store3 =
-
- # The shopkeep got away with a great bargain.
-! store4 =
-
- # You make a normal transaction (buying or selling).
-! store5 =
-
- # You enter a store.
- store_enter =
-***************
-*** 69,75 ****
- #
-
- # You succeed in a melee attack against a monster.
-! hit = hit.wav drop.wav hit1.wav
-
- # It was a good hit!
- hit_good =
---- 69,75 ----
- #
-
- # You succeed in a melee attack against a monster.
-! hit =
-
- # It was a good hit!
- hit_good =
-***************
-*** 87,93 ****
- hit_hi_superb =
-
- # You miss a melee attack against a monster.
-! miss = miss.wav miss1.wav
-
- # You fire a missile.
- shoot =
---- 87,93 ----
- hit_hi_superb =
-
- # You miss a melee attack against a monster.
-! miss =
-
- # You fire a missile.
- shoot =
-***************
-*** 99,105 ****
- hitpoint_warn =
-
- # You die.
-! death = death.wav
-
- #
- # Player sounds - status changes
---- 99,105 ----
- hitpoint_warn =
-
- # You die.
-! death =
-
- #
- # Player sounds - status changes
-***************
-*** 197,206 ****
- money3 =
-
- # You (or a monster) drop something on the ground.
-! drop = clunk.wav
-
- # You gain (or regain) a level.
-! level = level.wav
-
- # You successfully study a spell or prayer.
- study =
---- 197,206 ----
- money3 =
-
- # You (or a monster) drop something on the ground.
-! drop =
-
- # You gain (or regain) a level.
-! level =
-
- # You successfully study a spell or prayer.
- study =
-***************
-*** 224,242 ****
- hitwall =
-
- # You eat something.
-! eat = eat.wav
-
- # You successfully dig through something.
-! dig = thump.wav
-
- # You open a door.
-! opendoor = opendoor.wav
-
- # You shut a door.
-! shutdoor = shutdoor.wav
-
- # You teleport from a level (including via recall).
-! tplevel = teleport.wav
-
- # Default "bell" sound for system messages.
- bell =
---- 224,242 ----
- hitwall =
-
- # You eat something.
-! eat =
-
- # You successfully dig through something.
-! dig =
-
- # You open a door.
-! opendoor =
-
- # You shut a door.
-! shutdoor =
-
- # You teleport from a level (including via recall).
-! tplevel =
-
- # Default "bell" sound for system messages.
- bell =
-***************
-*** 291,300 ****
- #
-
- # A monster flees in terror.
-! flee = flee.wav
-
- # A monster is killed.
-! kill = kill.wav destroy.wav kill1.wav
-
- # A unique is killed.
- kill_unique =
---- 291,300 ----
- #
-
- # A monster flees in terror.
-! flee =
-
- # A monster is killed.
-! kill =
-
- # A unique is killed.
- kill_unique =
-Only in npp-6.1.2-src/lib/xtra/sound: thump.wav
-Only in npp-6.1.2-src/lib/xtra/sound: vomit.wav