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authorJorge Lopez Seijas <jorginho@riseup.net>2016-12-15 23:15:54 +0100
committerJorge Lopez Seijas <jorginho@riseup.net>2016-12-15 23:15:54 +0100
commit3d55fcfc58aa5b2c28be476d45745e0f9b70e51e (patch)
treebd5dcae0d91dbda083c216aa8ae3dea840047f30
parent467bb5de52c8c8e39429b52f76c8106fe6d57c20 (diff)
Made generic function update.animation(...)
-rw-r--r--src/gnu_and_bola_brawlers/update/default.lua14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gnu_and_bola_brawlers/update/default.lua b/src/gnu_and_bola_brawlers/update/default.lua
index f6fb68e..064f7d0 100644
--- a/src/gnu_and_bola_brawlers/update/default.lua
+++ b/src/gnu_and_bola_brawlers/update/default.lua
@@ -31,35 +31,35 @@ update.motion = function(character, images, metaSprite, dt)
end
if character.actionLeft == true and character.actionRight == false then
- metaSprite = require 'meta_sprites/bola/walk'
+ metaSprite = character.walk
character.position.x = character.position.x - (character.velocity * dt)
character.scale.x = -1
end
if character.actionRight == true and character.actionLeft == false then
- metaSprite = require 'meta_sprites/bola/walk'
+ metaSprite = character.walk
character.position.x = character.position.x + (character.velocity * dt)
character.scale.x = 1
end
if character.actionUp == true and character.actionDown == false then
- metaSprite = require 'meta_sprites/bola/walk'
+ metaSprite = character.walk
character.position.y = character.position.y - (character.velocity * dt)
character.jump.ground = character.position.y
end
if character.actionDown == true and character.actionUp == false then
- metaSprite = require 'meta_sprites/bola/walk'
+ metaSprite = character.walk
character.position.y = character.position.y + (character.velocity * dt)
character.jump.ground = character.position.y
end
if character.actionUp == true and character.actionDown == true then
- metaSprite = require 'meta_sprites/bola/stand'
+ metaSprite = character.stand
elseif character.actionLeft == true and character.actionRight == true then
- metaSprite = require 'meta_sprites/bola/stand'
+ metaSprite = character.stand
elseif character.actionLeft == false and character.actionRight == false and character.actionUp == false and character.actionDown == false then
- metaSprite = require 'meta_sprites/bola/stand'
+ metaSprite = character.stand
end
return metaSprite