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-rw-r--r--community/simgear/osg-3.2.patch22
1 files changed, 0 insertions, 22 deletions
diff --git a/community/simgear/osg-3.2.patch b/community/simgear/osg-3.2.patch
deleted file mode 100644
index 30d732ad6..000000000
--- a/community/simgear/osg-3.2.patch
+++ /dev/null
@@ -1,22 +0,0 @@
-diff -wbBur simgear-2.10.0/simgear/scene/material/EffectGeode.cxx simgear-2.10.0.q/simgear/scene/material/EffectGeode.cxx
---- simgear-2.10.0/simgear/scene/material/EffectGeode.cxx 2011-06-29 18:58:56.000000000 +0400
-+++ simgear-2.10.0.q/simgear/scene/material/EffectGeode.cxx 2013-07-25 16:14:24.268934729 +0400
-@@ -80,15 +80,15 @@
- int n = _effect->getGenerator(Effect::TANGENT);
- tsg->generate(geometry, 0); // 0 is normal_unit, but I have no idea what that is!
- if (n != -1 && !geometry->getVertexAttribArray(n))
-- geometry->setVertexAttribData(n, osg::Geometry::ArrayData(tsg->getTangentArray(), osg::Geometry::BIND_PER_VERTEX,GL_FALSE));
-+ geometry->setVertexAttribArray(n, tsg->getTangentArray(), osg::Array::BIND_PER_VERTEX);
-
- n = _effect->getGenerator(Effect::BINORMAL);
- if (n != -1 && !geometry->getVertexAttribArray(n))
-- geometry->setVertexAttribData(n, osg::Geometry::ArrayData(tsg->getBinormalArray(), osg::Geometry::BIND_PER_VERTEX,GL_FALSE));
-+ geometry->setVertexAttribArray(n, tsg->getBinormalArray(), osg::Array::BIND_PER_VERTEX);
-
- n = _effect->getGenerator(Effect::NORMAL);
- if (n != -1 && !geometry->getVertexAttribArray(n))
-- geometry->setVertexAttribData(n, osg::Geometry::ArrayData(tsg->getNormalArray(), osg::Geometry::BIND_PER_VERTEX,GL_FALSE));
-+ geometry->setVertexAttribArray(n, tsg->getNormalArray(), osg::Array::BIND_PER_VERTEX);
- }
- }
-