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authorroot <root@rshg054.dnsready.net>2013-06-04 00:27:56 -0700
committerroot <root@rshg054.dnsready.net>2013-06-04 00:27:56 -0700
commitcc57cb201ddb179d2bb481c13dd4f286ae643b12 (patch)
tree7932470d6b8a193c032f1012a7996cc78ea52201 /extra/giflib
parent1f86bf1b08cb980cea57c1d4d3187e2251f5a63b (diff)
Tue Jun 4 00:27:56 PDT 2013
Diffstat (limited to 'extra/giflib')
-rw-r--r--extra/giflib/PKGBUILD11
-rw-r--r--extra/giflib/giflib-4.2.1-quantize.patch404
2 files changed, 411 insertions, 4 deletions
diff --git a/extra/giflib/PKGBUILD b/extra/giflib/PKGBUILD
index 5b3920e4d..a183c7805 100644
--- a/extra/giflib/PKGBUILD
+++ b/extra/giflib/PKGBUILD
@@ -1,4 +1,4 @@
-# $Id: PKGBUILD 185106 2013-05-11 07:24:47Z bpiotrowski $
+# $Id: PKGBUILD 187002 2013-06-03 07:04:28Z bpiotrowski $
# Maintainer: Jan de Groot <jgc@archlinux.org>
# Contributor: Baptiste Daroussin <baptiste.daroussin@gmail.com>
# Contributor: Grigorios Bouzakis <grbzks[at]gmail[dot]com>
@@ -6,7 +6,7 @@
pkgname=giflib
pkgver=4.2.1
-pkgrel=1
+pkgrel=2
pkgdesc="A library for reading and writing gif images"
url="http://sourceforge.net/projects/giflib/"
arch=('i686' 'x86_64')
@@ -17,12 +17,15 @@ provides=("libungif=${pkgver}")
conflicts=('libungif')
replaces=('libungif')
options=('!libtool')
-source=(http://downloads.sourceforge.net/sourceforge/giflib/${pkgname}-${pkgver}.tar.bz2)
-md5sums=('bbd3324af24156d5d7e66ab1cee8508d')
+source=(http://downloads.sourceforge.net/sourceforge/giflib/${pkgname}-${pkgver}.tar.bz2
+ giflib-4.2.1-quantize.patch)
+md5sums=('bbd3324af24156d5d7e66ab1cee8508d'
+ '67e46b344340ac10f4f597d772679f23')
prepare() {
cd ${pkgname}-${pkgver}
sed -i -e '/AC_PATH_XTRA/d' -e 's/AM_CONFIG_HEADER/AC_CONFIG_HEADER/' configure.ac
+ patch -Np1 -i "$srcdir"/giflib-4.2.1-quantize.patch
autoreconf -fi
}
diff --git a/extra/giflib/giflib-4.2.1-quantize.patch b/extra/giflib/giflib-4.2.1-quantize.patch
new file mode 100644
index 000000000..197f88b77
--- /dev/null
+++ b/extra/giflib/giflib-4.2.1-quantize.patch
@@ -0,0 +1,404 @@
+diff -up giflib-4.2.1/lib/Makefile.in.quantize giflib-4.2.1/lib/Makefile.in
+--- giflib-4.2.1/lib/Makefile.in.quantize 2012-10-09 00:37:59.000000000 -0300
++++ giflib-4.2.1/lib/Makefile.in 2012-11-17 12:16:04.485736553 -0200
+@@ -77,7 +77,7 @@ am__installdirs = "$(DESTDIR)$(libdir)"
+ LTLIBRARIES = $(lib_LTLIBRARIES)
+ libgif_la_DEPENDENCIES =
+ am_libgif_la_OBJECTS = dgif_lib.lo egif_lib.lo gif_font.lo gif_hash.lo \
+- gifalloc.lo gif_err.lo
++ gifalloc.lo gif_err.lo quantize.lo
+ libgif_la_OBJECTS = $(am_libgif_la_OBJECTS)
+ libgif_la_LINK = $(LIBTOOL) --tag=CC $(AM_LIBTOOLFLAGS) \
+ $(LIBTOOLFLAGS) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \
+@@ -234,6 +234,7 @@ libgif_la_SOURCES = dgif_lib.c \
+ gif_hash.h \
+ gifalloc.c \
+ gif_err.c \
++ quantize.c \
+ gif_lib_private.h
+
+ libgif_la_LDFLAGS = -version-info @SHLIBVERSION@
+@@ -319,6 +320,7 @@ distclean-compile:
+ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gif_font.Plo@am__quote@
+ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gif_hash.Plo@am__quote@
+ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gifalloc.Plo@am__quote@
++@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/quantize.Plo@am__quote@
+
+ .c.o:
+ @am__fastdepCC_TRUE@ $(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
+diff -up giflib-4.2.1/lib/gif_lib.h.quantize giflib-4.2.1/lib/gif_lib.h
+--- giflib-4.2.1/lib/gif_lib.h.quantize 2012-10-09 00:36:32.000000000 -0300
++++ giflib-4.2.1/lib/gif_lib.h 2012-11-17 12:16:04.488735917 -0200
+@@ -180,6 +180,15 @@ int DGifCloseFile(GifFileType * GifFile)
+ #define D_GIF_ERR_IMAGE_DEFECT 112
+ #define D_GIF_ERR_EOF_TOO_SOON 113
+
++/******************************************************************************
++ * O.K., here are the routines from GIF_LIB file QUANTIZE.C.
++******************************************************************************/
++int QuantizeBuffer(unsigned int Width, unsigned int Height,
++ int *ColorMapSize, GifByteType * RedInput,
++ GifByteType * GreenInput, GifByteType * BlueInput,
++ GifByteType * OutputBuffer,
++ GifColorType * OutputColorMap);
++
+ /* These are legacy. You probably do not want to call them directly */
+ int DGifGetScreenDesc(GifFileType * GifFile);
+ int DGifGetRecordType(GifFileType * GifFile, GifRecordType * GifType);
+diff -up giflib-4.2.1/lib/quantize.c.quantize giflib-4.2.1/lib/quantize.c
+--- giflib-4.2.1/lib/quantize.c.quantize 2012-11-17 12:17:44.741435334 -0200
++++ giflib-4.2.1/lib/quantize.c 2012-11-17 12:16:04.491735283 -0200
+@@ -0,0 +1,332 @@
++/*****************************************************************************
++ * "Gif-Lib" - Yet another gif library.
++ *
++ * Written by: Gershon Elber IBM PC Ver 0.1, Jun. 1989
++ ******************************************************************************
++ * Module to quatize high resolution image into lower one. You may want to
++ * peek into the following article this code is based on:
++ * "Color Image Quantization for frame buffer Display", by Paul Heckbert
++ * SIGGRAPH 1982 page 297-307.
++ ******************************************************************************
++ * History:
++ * 5 Jan 90 - Version 1.0 by Gershon Elber.
++ *****************************************************************************/
++
++#ifdef HAVE_CONFIG_H
++#include <config.h>
++#endif
++
++#ifdef __MSDOS__
++#include <dos.h>
++#include <alloc.h>
++#include <graphics.h>
++#endif /* __MSDOS__ */
++
++#include <stdlib.h>
++#include <stdio.h>
++#include "gif_lib.h"
++#include "gif_lib_private.h"
++
++#define ABS(x) ((x) > 0 ? (x) : (-(x)))
++
++#define PROGRAM_NAME "giflib"
++
++/* The colors are stripped to 5 bits per primary color if non MSDOS system
++ * or to 4 (not enough memory...) if MSDOS as first step.
++ */
++#ifdef __MSDOS__
++#define COLOR_ARRAY_SIZE 4096
++#define BITS_PER_PRIM_COLOR 4
++#define MAX_PRIM_COLOR 0x0f
++#else
++#define COLOR_ARRAY_SIZE 32768
++#define BITS_PER_PRIM_COLOR 5
++#define MAX_PRIM_COLOR 0x1f
++#endif /* __MSDOS__ */
++
++static int SortRGBAxis;
++
++typedef struct QuantizedColorType {
++ GifByteType RGB[3];
++ GifByteType NewColorIndex;
++ long Count;
++ struct QuantizedColorType *Pnext;
++} QuantizedColorType;
++
++typedef struct NewColorMapType {
++ GifByteType RGBMin[3], RGBWidth[3];
++ unsigned int NumEntries; /* # of QuantizedColorType in linked list below */
++ unsigned long Count; /* Total number of pixels in all the entries */
++ QuantizedColorType *QuantizedColors;
++} NewColorMapType;
++
++static int SubdivColorMap(NewColorMapType * NewColorSubdiv,
++ unsigned int ColorMapSize,
++ unsigned int *NewColorMapSize);
++static int SortCmpRtn(const VoidPtr Entry1, const VoidPtr Entry2);
++
++/******************************************************************************
++ * Quantize high resolution image into lower one. Input image consists of a
++ * 2D array for each of the RGB colors with size Width by Height. There is no
++ * Color map for the input. Output is a quantized image with 2D array of
++ * indexes into the output color map.
++ * Note input image can be 24 bits at the most (8 for red/green/blue) and
++ * the output has 256 colors at the most (256 entries in the color map.).
++ * ColorMapSize specifies size of color map up to 256 and will be updated to
++ * real size before returning.
++ * Also non of the parameter are allocated by this routine.
++ * This function returns GIF_OK if succesfull, GIF_ERROR otherwise.
++ ******************************************************************************/
++int
++QuantizeBuffer(unsigned int Width,
++ unsigned int Height,
++ int *ColorMapSize,
++ GifByteType * RedInput,
++ GifByteType * GreenInput,
++ GifByteType * BlueInput,
++ GifByteType * OutputBuffer,
++ GifColorType * OutputColorMap) {
++
++ unsigned int Index, NumOfEntries;
++ int i, j, MaxRGBError[3];
++ unsigned int NewColorMapSize;
++ long Red, Green, Blue;
++ NewColorMapType NewColorSubdiv[256];
++ QuantizedColorType *ColorArrayEntries, *QuantizedColor;
++
++ ColorArrayEntries = (QuantizedColorType *)malloc(
++ sizeof(QuantizedColorType) * COLOR_ARRAY_SIZE);
++ if (ColorArrayEntries == NULL) {
++ _GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
++ return GIF_ERROR;
++ }
++
++ for (i = 0; i < COLOR_ARRAY_SIZE; i++) {
++ ColorArrayEntries[i].RGB[0] = i >> (2 * BITS_PER_PRIM_COLOR);
++ ColorArrayEntries[i].RGB[1] = (i >> BITS_PER_PRIM_COLOR) &
++ MAX_PRIM_COLOR;
++ ColorArrayEntries[i].RGB[2] = i & MAX_PRIM_COLOR;
++ ColorArrayEntries[i].Count = 0;
++ }
++
++ /* Sample the colors and their distribution: */
++ for (i = 0; i < (int)(Width * Height); i++) {
++ Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++ (2 * BITS_PER_PRIM_COLOR)) +
++ ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++ BITS_PER_PRIM_COLOR) +
++ (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
++ ColorArrayEntries[Index].Count++;
++ }
++
++ /* Put all the colors in the first entry of the color map, and call the
++ * recursive subdivision process. */
++ for (i = 0; i < 256; i++) {
++ NewColorSubdiv[i].QuantizedColors = NULL;
++ NewColorSubdiv[i].Count = NewColorSubdiv[i].NumEntries = 0;
++ for (j = 0; j < 3; j++) {
++ NewColorSubdiv[i].RGBMin[j] = 0;
++ NewColorSubdiv[i].RGBWidth[j] = 255;
++ }
++ }
++
++ /* Find the non empty entries in the color table and chain them: */
++ for (i = 0; i < COLOR_ARRAY_SIZE; i++)
++ if (ColorArrayEntries[i].Count > 0)
++ break;
++ QuantizedColor = NewColorSubdiv[0].QuantizedColors = &ColorArrayEntries[i];
++ NumOfEntries = 1;
++ while (++i < COLOR_ARRAY_SIZE)
++ if (ColorArrayEntries[i].Count > 0) {
++ QuantizedColor->Pnext = &ColorArrayEntries[i];
++ QuantizedColor = &ColorArrayEntries[i];
++ NumOfEntries++;
++ }
++ QuantizedColor->Pnext = NULL;
++
++ NewColorSubdiv[0].NumEntries = NumOfEntries; /* Different sampled colors */
++ NewColorSubdiv[0].Count = ((long)Width) * Height; /* Pixels */
++ NewColorMapSize = 1;
++ if (SubdivColorMap(NewColorSubdiv, *ColorMapSize, &NewColorMapSize) !=
++ GIF_OK) {
++ free((char *)ColorArrayEntries);
++ return GIF_ERROR;
++ }
++ if (NewColorMapSize < *ColorMapSize) {
++ /* And clear rest of color map: */
++ for (i = NewColorMapSize; i < *ColorMapSize; i++)
++ OutputColorMap[i].Red = OutputColorMap[i].Green =
++ OutputColorMap[i].Blue = 0;
++ }
++
++ /* Average the colors in each entry to be the color to be used in the
++ * output color map, and plug it into the output color map itself. */
++ for (i = 0; i < NewColorMapSize; i++) {
++ if ((j = NewColorSubdiv[i].NumEntries) > 0) {
++ QuantizedColor = NewColorSubdiv[i].QuantizedColors;
++ Red = Green = Blue = 0;
++ while (QuantizedColor) {
++ QuantizedColor->NewColorIndex = i;
++ Red += QuantizedColor->RGB[0];
++ Green += QuantizedColor->RGB[1];
++ Blue += QuantizedColor->RGB[2];
++ QuantizedColor = QuantizedColor->Pnext;
++ }
++ OutputColorMap[i].Red = (Red << (8 - BITS_PER_PRIM_COLOR)) / j;
++ OutputColorMap[i].Green = (Green << (8 - BITS_PER_PRIM_COLOR)) / j;
++ OutputColorMap[i].Blue = (Blue << (8 - BITS_PER_PRIM_COLOR)) / j;
++ } else
++ fprintf(stderr,
++ "\n%s: Null entry in quantized color map - that's weird.\n",
++ PROGRAM_NAME);
++ }
++
++ /* Finally scan the input buffer again and put the mapped index in the
++ * output buffer. */
++ MaxRGBError[0] = MaxRGBError[1] = MaxRGBError[2] = 0;
++ for (i = 0; i < (int)(Width * Height); i++) {
++ Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++ (2 * BITS_PER_PRIM_COLOR)) +
++ ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++ BITS_PER_PRIM_COLOR) +
++ (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
++ Index = ColorArrayEntries[Index].NewColorIndex;
++ OutputBuffer[i] = Index;
++ if (MaxRGBError[0] < ABS(OutputColorMap[Index].Red - RedInput[i]))
++ MaxRGBError[0] = ABS(OutputColorMap[Index].Red - RedInput[i]);
++ if (MaxRGBError[1] < ABS(OutputColorMap[Index].Green - GreenInput[i]))
++ MaxRGBError[1] = ABS(OutputColorMap[Index].Green - GreenInput[i]);
++ if (MaxRGBError[2] < ABS(OutputColorMap[Index].Blue - BlueInput[i]))
++ MaxRGBError[2] = ABS(OutputColorMap[Index].Blue - BlueInput[i]);
++ }
++
++#ifdef DEBUG
++ fprintf(stderr,
++ "Quantization L(0) errors: Red = %d, Green = %d, Blue = %d.\n",
++ MaxRGBError[0], MaxRGBError[1], MaxRGBError[2]);
++#endif /* DEBUG */
++
++ free((char *)ColorArrayEntries);
++
++ *ColorMapSize = NewColorMapSize;
++
++ return GIF_OK;
++}
++
++/******************************************************************************
++ * Routine to subdivide the RGB space recursively using median cut in each
++ * axes alternatingly until ColorMapSize different cubes exists.
++ * The biggest cube in one dimension is subdivide unless it has only one entry.
++ * Returns GIF_ERROR if failed, otherwise GIF_OK.
++ ******************************************************************************/
++static int
++SubdivColorMap(NewColorMapType * NewColorSubdiv,
++ unsigned int ColorMapSize,
++ unsigned int *NewColorMapSize) {
++
++ int MaxSize;
++ unsigned int i, j, Index = 0, NumEntries, MinColor, MaxColor;
++ long Sum, Count;
++ QuantizedColorType *QuantizedColor, **SortArray;
++
++ while (ColorMapSize > *NewColorMapSize) {
++ /* Find candidate for subdivision: */
++ MaxSize = -1;
++ for (i = 0; i < *NewColorMapSize; i++) {
++ for (j = 0; j < 3; j++) {
++ if ((((int)NewColorSubdiv[i].RGBWidth[j]) > MaxSize) &&
++ (NewColorSubdiv[i].NumEntries > 1)) {
++ MaxSize = NewColorSubdiv[i].RGBWidth[j];
++ Index = i;
++ SortRGBAxis = j;
++ }
++ }
++ }
++
++ if (MaxSize == -1)
++ return GIF_OK;
++
++ /* Split the entry Index into two along the axis SortRGBAxis: */
++
++ /* Sort all elements in that entry along the given axis and split at
++ * the median. */
++ SortArray = (QuantizedColorType **)malloc(
++ sizeof(QuantizedColorType *) *
++ NewColorSubdiv[Index].NumEntries);
++ if (SortArray == NULL)
++ return GIF_ERROR;
++ for (j = 0, QuantizedColor = NewColorSubdiv[Index].QuantizedColors;
++ j < NewColorSubdiv[Index].NumEntries && QuantizedColor != NULL;
++ j++, QuantizedColor = QuantizedColor->Pnext)
++ SortArray[j] = QuantizedColor;
++
++ qsort(SortArray, NewColorSubdiv[Index].NumEntries,
++ sizeof(QuantizedColorType *), SortCmpRtn);
++
++ /* Relink the sorted list into one: */
++ for (j = 0; j < NewColorSubdiv[Index].NumEntries - 1; j++)
++ SortArray[j]->Pnext = SortArray[j + 1];
++ SortArray[NewColorSubdiv[Index].NumEntries - 1]->Pnext = NULL;
++ NewColorSubdiv[Index].QuantizedColors = QuantizedColor = SortArray[0];
++ free((char *)SortArray);
++
++ /* Now simply add the Counts until we have half of the Count: */
++ Sum = NewColorSubdiv[Index].Count / 2 - QuantizedColor->Count;
++ NumEntries = 1;
++ Count = QuantizedColor->Count;
++ while ((Sum -= QuantizedColor->Pnext->Count) >= 0 &&
++ QuantizedColor->Pnext != NULL &&
++ QuantizedColor->Pnext->Pnext != NULL) {
++ QuantizedColor = QuantizedColor->Pnext;
++ NumEntries++;
++ Count += QuantizedColor->Count;
++ }
++ /* Save the values of the last color of the first half, and first
++ * of the second half so we can update the Bounding Boxes later.
++ * Also as the colors are quantized and the BBoxes are full 0..255,
++ * they need to be rescaled.
++ */
++ MaxColor = QuantizedColor->RGB[SortRGBAxis]; /* Max. of first half */
++ MinColor = QuantizedColor->Pnext->RGB[SortRGBAxis]; /* of second */
++ MaxColor <<= (8 - BITS_PER_PRIM_COLOR);
++ MinColor <<= (8 - BITS_PER_PRIM_COLOR);
++
++ /* Partition right here: */
++ NewColorSubdiv[*NewColorMapSize].QuantizedColors =
++ QuantizedColor->Pnext;
++ QuantizedColor->Pnext = NULL;
++ NewColorSubdiv[*NewColorMapSize].Count = Count;
++ NewColorSubdiv[Index].Count -= Count;
++ NewColorSubdiv[*NewColorMapSize].NumEntries =
++ NewColorSubdiv[Index].NumEntries - NumEntries;
++ NewColorSubdiv[Index].NumEntries = NumEntries;
++ for (j = 0; j < 3; j++) {
++ NewColorSubdiv[*NewColorMapSize].RGBMin[j] =
++ NewColorSubdiv[Index].RGBMin[j];
++ NewColorSubdiv[*NewColorMapSize].RGBWidth[j] =
++ NewColorSubdiv[Index].RGBWidth[j];
++ }
++ NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] =
++ NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] +
++ NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] - MinColor;
++ NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] = MinColor;
++
++ NewColorSubdiv[Index].RGBWidth[SortRGBAxis] =
++ MaxColor - NewColorSubdiv[Index].RGBMin[SortRGBAxis];
++
++ (*NewColorMapSize)++;
++ }
++
++ return GIF_OK;
++}
++
++/****************************************************************************
++ * Routine called by qsort to compare to entries.
++ ****************************************************************************/
++static int
++SortCmpRtn(const VoidPtr Entry1,
++ const VoidPtr Entry2) {
++
++ return (*((QuantizedColorType **) Entry1))->RGB[SortRGBAxis] -
++ (*((QuantizedColorType **) Entry2))->RGB[SortRGBAxis];
++}
+diff -up giflib-4.2.1/util/rgb2gif.c.quantize giflib-4.2.1/util/rgb2gif.c
+--- giflib-4.2.1/util/rgb2gif.c.quantize 2012-10-09 00:28:12.000000000 -0300
++++ giflib-4.2.1/util/rgb2gif.c 2012-11-17 12:16:04.490735495 -0200
+@@ -129,7 +129,7 @@ static int SortCmpRtn(const void *Entry1
+ * This function returns GIF_OK if succesfull, GIF_ERROR otherwise.
+ ******************************************************************************/
+ static int
+-QuantizeBuffer(unsigned int Width,
++GifQuantizeBuffer(unsigned int Width,
+ unsigned int Height,
+ int *ColorMapSize,
+ GifByteType * RedInput,
+@@ -428,7 +428,7 @@ int main(int argc, char **argv)
+ sizeof(GifByteType))) == NULL)
+ GIF_EXIT("Failed to allocate memory required, aborted.");
+
+- if (QuantizeBuffer(Width, Height, &ColorMapSize,
++ if (GifQuantizeBuffer(Width, Height, &ColorMapSize,
+ RedBuffer, GreenBuffer, BlueBuffer,
+ OutputBuffer, OutputColorMap->Colors) == GIF_ERROR)
+ QuitGifError(NULL);