diff options
author | root <root@rshg054.dnsready.net> | 2013-06-04 00:27:56 -0700 |
---|---|---|
committer | root <root@rshg054.dnsready.net> | 2013-06-04 00:27:56 -0700 |
commit | cc57cb201ddb179d2bb481c13dd4f286ae643b12 (patch) | |
tree | 7932470d6b8a193c032f1012a7996cc78ea52201 /extra/giflib | |
parent | 1f86bf1b08cb980cea57c1d4d3187e2251f5a63b (diff) |
Tue Jun 4 00:27:56 PDT 2013
Diffstat (limited to 'extra/giflib')
-rw-r--r-- | extra/giflib/PKGBUILD | 11 | ||||
-rw-r--r-- | extra/giflib/giflib-4.2.1-quantize.patch | 404 |
2 files changed, 411 insertions, 4 deletions
diff --git a/extra/giflib/PKGBUILD b/extra/giflib/PKGBUILD index 5b3920e4d..a183c7805 100644 --- a/extra/giflib/PKGBUILD +++ b/extra/giflib/PKGBUILD @@ -1,4 +1,4 @@ -# $Id: PKGBUILD 185106 2013-05-11 07:24:47Z bpiotrowski $ +# $Id: PKGBUILD 187002 2013-06-03 07:04:28Z bpiotrowski $ # Maintainer: Jan de Groot <jgc@archlinux.org> # Contributor: Baptiste Daroussin <baptiste.daroussin@gmail.com> # Contributor: Grigorios Bouzakis <grbzks[at]gmail[dot]com> @@ -6,7 +6,7 @@ pkgname=giflib pkgver=4.2.1 -pkgrel=1 +pkgrel=2 pkgdesc="A library for reading and writing gif images" url="http://sourceforge.net/projects/giflib/" arch=('i686' 'x86_64') @@ -17,12 +17,15 @@ provides=("libungif=${pkgver}") conflicts=('libungif') replaces=('libungif') options=('!libtool') -source=(http://downloads.sourceforge.net/sourceforge/giflib/${pkgname}-${pkgver}.tar.bz2) -md5sums=('bbd3324af24156d5d7e66ab1cee8508d') +source=(http://downloads.sourceforge.net/sourceforge/giflib/${pkgname}-${pkgver}.tar.bz2 + giflib-4.2.1-quantize.patch) +md5sums=('bbd3324af24156d5d7e66ab1cee8508d' + '67e46b344340ac10f4f597d772679f23') prepare() { cd ${pkgname}-${pkgver} sed -i -e '/AC_PATH_XTRA/d' -e 's/AM_CONFIG_HEADER/AC_CONFIG_HEADER/' configure.ac + patch -Np1 -i "$srcdir"/giflib-4.2.1-quantize.patch autoreconf -fi } diff --git a/extra/giflib/giflib-4.2.1-quantize.patch b/extra/giflib/giflib-4.2.1-quantize.patch new file mode 100644 index 000000000..197f88b77 --- /dev/null +++ b/extra/giflib/giflib-4.2.1-quantize.patch @@ -0,0 +1,404 @@ +diff -up giflib-4.2.1/lib/Makefile.in.quantize giflib-4.2.1/lib/Makefile.in +--- giflib-4.2.1/lib/Makefile.in.quantize 2012-10-09 00:37:59.000000000 -0300 ++++ giflib-4.2.1/lib/Makefile.in 2012-11-17 12:16:04.485736553 -0200 +@@ -77,7 +77,7 @@ am__installdirs = "$(DESTDIR)$(libdir)" + LTLIBRARIES = $(lib_LTLIBRARIES) + libgif_la_DEPENDENCIES = + am_libgif_la_OBJECTS = dgif_lib.lo egif_lib.lo gif_font.lo gif_hash.lo \ +- gifalloc.lo gif_err.lo ++ gifalloc.lo gif_err.lo quantize.lo + libgif_la_OBJECTS = $(am_libgif_la_OBJECTS) + libgif_la_LINK = $(LIBTOOL) --tag=CC $(AM_LIBTOOLFLAGS) \ + $(LIBTOOLFLAGS) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \ +@@ -234,6 +234,7 @@ libgif_la_SOURCES = dgif_lib.c \ + gif_hash.h \ + gifalloc.c \ + gif_err.c \ ++ quantize.c \ + gif_lib_private.h + + libgif_la_LDFLAGS = -version-info @SHLIBVERSION@ +@@ -319,6 +320,7 @@ distclean-compile: + @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gif_font.Plo@am__quote@ + @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gif_hash.Plo@am__quote@ + @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gifalloc.Plo@am__quote@ ++@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/quantize.Plo@am__quote@ + + .c.o: + @am__fastdepCC_TRUE@ $(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $< +diff -up giflib-4.2.1/lib/gif_lib.h.quantize giflib-4.2.1/lib/gif_lib.h +--- giflib-4.2.1/lib/gif_lib.h.quantize 2012-10-09 00:36:32.000000000 -0300 ++++ giflib-4.2.1/lib/gif_lib.h 2012-11-17 12:16:04.488735917 -0200 +@@ -180,6 +180,15 @@ int DGifCloseFile(GifFileType * GifFile) + #define D_GIF_ERR_IMAGE_DEFECT 112 + #define D_GIF_ERR_EOF_TOO_SOON 113 + ++/****************************************************************************** ++ * O.K., here are the routines from GIF_LIB file QUANTIZE.C. ++******************************************************************************/ ++int QuantizeBuffer(unsigned int Width, unsigned int Height, ++ int *ColorMapSize, GifByteType * RedInput, ++ GifByteType * GreenInput, GifByteType * BlueInput, ++ GifByteType * OutputBuffer, ++ GifColorType * OutputColorMap); ++ + /* These are legacy. You probably do not want to call them directly */ + int DGifGetScreenDesc(GifFileType * GifFile); + int DGifGetRecordType(GifFileType * GifFile, GifRecordType * GifType); +diff -up giflib-4.2.1/lib/quantize.c.quantize giflib-4.2.1/lib/quantize.c +--- giflib-4.2.1/lib/quantize.c.quantize 2012-11-17 12:17:44.741435334 -0200 ++++ giflib-4.2.1/lib/quantize.c 2012-11-17 12:16:04.491735283 -0200 +@@ -0,0 +1,332 @@ ++/***************************************************************************** ++ * "Gif-Lib" - Yet another gif library. ++ * ++ * Written by: Gershon Elber IBM PC Ver 0.1, Jun. 1989 ++ ****************************************************************************** ++ * Module to quatize high resolution image into lower one. You may want to ++ * peek into the following article this code is based on: ++ * "Color Image Quantization for frame buffer Display", by Paul Heckbert ++ * SIGGRAPH 1982 page 297-307. ++ ****************************************************************************** ++ * History: ++ * 5 Jan 90 - Version 1.0 by Gershon Elber. ++ *****************************************************************************/ ++ ++#ifdef HAVE_CONFIG_H ++#include <config.h> ++#endif ++ ++#ifdef __MSDOS__ ++#include <dos.h> ++#include <alloc.h> ++#include <graphics.h> ++#endif /* __MSDOS__ */ ++ ++#include <stdlib.h> ++#include <stdio.h> ++#include "gif_lib.h" ++#include "gif_lib_private.h" ++ ++#define ABS(x) ((x) > 0 ? (x) : (-(x))) ++ ++#define PROGRAM_NAME "giflib" ++ ++/* The colors are stripped to 5 bits per primary color if non MSDOS system ++ * or to 4 (not enough memory...) if MSDOS as first step. ++ */ ++#ifdef __MSDOS__ ++#define COLOR_ARRAY_SIZE 4096 ++#define BITS_PER_PRIM_COLOR 4 ++#define MAX_PRIM_COLOR 0x0f ++#else ++#define COLOR_ARRAY_SIZE 32768 ++#define BITS_PER_PRIM_COLOR 5 ++#define MAX_PRIM_COLOR 0x1f ++#endif /* __MSDOS__ */ ++ ++static int SortRGBAxis; ++ ++typedef struct QuantizedColorType { ++ GifByteType RGB[3]; ++ GifByteType NewColorIndex; ++ long Count; ++ struct QuantizedColorType *Pnext; ++} QuantizedColorType; ++ ++typedef struct NewColorMapType { ++ GifByteType RGBMin[3], RGBWidth[3]; ++ unsigned int NumEntries; /* # of QuantizedColorType in linked list below */ ++ unsigned long Count; /* Total number of pixels in all the entries */ ++ QuantizedColorType *QuantizedColors; ++} NewColorMapType; ++ ++static int SubdivColorMap(NewColorMapType * NewColorSubdiv, ++ unsigned int ColorMapSize, ++ unsigned int *NewColorMapSize); ++static int SortCmpRtn(const VoidPtr Entry1, const VoidPtr Entry2); ++ ++/****************************************************************************** ++ * Quantize high resolution image into lower one. Input image consists of a ++ * 2D array for each of the RGB colors with size Width by Height. There is no ++ * Color map for the input. Output is a quantized image with 2D array of ++ * indexes into the output color map. ++ * Note input image can be 24 bits at the most (8 for red/green/blue) and ++ * the output has 256 colors at the most (256 entries in the color map.). ++ * ColorMapSize specifies size of color map up to 256 and will be updated to ++ * real size before returning. ++ * Also non of the parameter are allocated by this routine. ++ * This function returns GIF_OK if succesfull, GIF_ERROR otherwise. ++ ******************************************************************************/ ++int ++QuantizeBuffer(unsigned int Width, ++ unsigned int Height, ++ int *ColorMapSize, ++ GifByteType * RedInput, ++ GifByteType * GreenInput, ++ GifByteType * BlueInput, ++ GifByteType * OutputBuffer, ++ GifColorType * OutputColorMap) { ++ ++ unsigned int Index, NumOfEntries; ++ int i, j, MaxRGBError[3]; ++ unsigned int NewColorMapSize; ++ long Red, Green, Blue; ++ NewColorMapType NewColorSubdiv[256]; ++ QuantizedColorType *ColorArrayEntries, *QuantizedColor; ++ ++ ColorArrayEntries = (QuantizedColorType *)malloc( ++ sizeof(QuantizedColorType) * COLOR_ARRAY_SIZE); ++ if (ColorArrayEntries == NULL) { ++ _GifError = E_GIF_ERR_NOT_ENOUGH_MEM; ++ return GIF_ERROR; ++ } ++ ++ for (i = 0; i < COLOR_ARRAY_SIZE; i++) { ++ ColorArrayEntries[i].RGB[0] = i >> (2 * BITS_PER_PRIM_COLOR); ++ ColorArrayEntries[i].RGB[1] = (i >> BITS_PER_PRIM_COLOR) & ++ MAX_PRIM_COLOR; ++ ColorArrayEntries[i].RGB[2] = i & MAX_PRIM_COLOR; ++ ColorArrayEntries[i].Count = 0; ++ } ++ ++ /* Sample the colors and their distribution: */ ++ for (i = 0; i < (int)(Width * Height); i++) { ++ Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << ++ (2 * BITS_PER_PRIM_COLOR)) + ++ ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << ++ BITS_PER_PRIM_COLOR) + ++ (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR)); ++ ColorArrayEntries[Index].Count++; ++ } ++ ++ /* Put all the colors in the first entry of the color map, and call the ++ * recursive subdivision process. */ ++ for (i = 0; i < 256; i++) { ++ NewColorSubdiv[i].QuantizedColors = NULL; ++ NewColorSubdiv[i].Count = NewColorSubdiv[i].NumEntries = 0; ++ for (j = 0; j < 3; j++) { ++ NewColorSubdiv[i].RGBMin[j] = 0; ++ NewColorSubdiv[i].RGBWidth[j] = 255; ++ } ++ } ++ ++ /* Find the non empty entries in the color table and chain them: */ ++ for (i = 0; i < COLOR_ARRAY_SIZE; i++) ++ if (ColorArrayEntries[i].Count > 0) ++ break; ++ QuantizedColor = NewColorSubdiv[0].QuantizedColors = &ColorArrayEntries[i]; ++ NumOfEntries = 1; ++ while (++i < COLOR_ARRAY_SIZE) ++ if (ColorArrayEntries[i].Count > 0) { ++ QuantizedColor->Pnext = &ColorArrayEntries[i]; ++ QuantizedColor = &ColorArrayEntries[i]; ++ NumOfEntries++; ++ } ++ QuantizedColor->Pnext = NULL; ++ ++ NewColorSubdiv[0].NumEntries = NumOfEntries; /* Different sampled colors */ ++ NewColorSubdiv[0].Count = ((long)Width) * Height; /* Pixels */ ++ NewColorMapSize = 1; ++ if (SubdivColorMap(NewColorSubdiv, *ColorMapSize, &NewColorMapSize) != ++ GIF_OK) { ++ free((char *)ColorArrayEntries); ++ return GIF_ERROR; ++ } ++ if (NewColorMapSize < *ColorMapSize) { ++ /* And clear rest of color map: */ ++ for (i = NewColorMapSize; i < *ColorMapSize; i++) ++ OutputColorMap[i].Red = OutputColorMap[i].Green = ++ OutputColorMap[i].Blue = 0; ++ } ++ ++ /* Average the colors in each entry to be the color to be used in the ++ * output color map, and plug it into the output color map itself. */ ++ for (i = 0; i < NewColorMapSize; i++) { ++ if ((j = NewColorSubdiv[i].NumEntries) > 0) { ++ QuantizedColor = NewColorSubdiv[i].QuantizedColors; ++ Red = Green = Blue = 0; ++ while (QuantizedColor) { ++ QuantizedColor->NewColorIndex = i; ++ Red += QuantizedColor->RGB[0]; ++ Green += QuantizedColor->RGB[1]; ++ Blue += QuantizedColor->RGB[2]; ++ QuantizedColor = QuantizedColor->Pnext; ++ } ++ OutputColorMap[i].Red = (Red << (8 - BITS_PER_PRIM_COLOR)) / j; ++ OutputColorMap[i].Green = (Green << (8 - BITS_PER_PRIM_COLOR)) / j; ++ OutputColorMap[i].Blue = (Blue << (8 - BITS_PER_PRIM_COLOR)) / j; ++ } else ++ fprintf(stderr, ++ "\n%s: Null entry in quantized color map - that's weird.\n", ++ PROGRAM_NAME); ++ } ++ ++ /* Finally scan the input buffer again and put the mapped index in the ++ * output buffer. */ ++ MaxRGBError[0] = MaxRGBError[1] = MaxRGBError[2] = 0; ++ for (i = 0; i < (int)(Width * Height); i++) { ++ Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << ++ (2 * BITS_PER_PRIM_COLOR)) + ++ ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << ++ BITS_PER_PRIM_COLOR) + ++ (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR)); ++ Index = ColorArrayEntries[Index].NewColorIndex; ++ OutputBuffer[i] = Index; ++ if (MaxRGBError[0] < ABS(OutputColorMap[Index].Red - RedInput[i])) ++ MaxRGBError[0] = ABS(OutputColorMap[Index].Red - RedInput[i]); ++ if (MaxRGBError[1] < ABS(OutputColorMap[Index].Green - GreenInput[i])) ++ MaxRGBError[1] = ABS(OutputColorMap[Index].Green - GreenInput[i]); ++ if (MaxRGBError[2] < ABS(OutputColorMap[Index].Blue - BlueInput[i])) ++ MaxRGBError[2] = ABS(OutputColorMap[Index].Blue - BlueInput[i]); ++ } ++ ++#ifdef DEBUG ++ fprintf(stderr, ++ "Quantization L(0) errors: Red = %d, Green = %d, Blue = %d.\n", ++ MaxRGBError[0], MaxRGBError[1], MaxRGBError[2]); ++#endif /* DEBUG */ ++ ++ free((char *)ColorArrayEntries); ++ ++ *ColorMapSize = NewColorMapSize; ++ ++ return GIF_OK; ++} ++ ++/****************************************************************************** ++ * Routine to subdivide the RGB space recursively using median cut in each ++ * axes alternatingly until ColorMapSize different cubes exists. ++ * The biggest cube in one dimension is subdivide unless it has only one entry. ++ * Returns GIF_ERROR if failed, otherwise GIF_OK. ++ ******************************************************************************/ ++static int ++SubdivColorMap(NewColorMapType * NewColorSubdiv, ++ unsigned int ColorMapSize, ++ unsigned int *NewColorMapSize) { ++ ++ int MaxSize; ++ unsigned int i, j, Index = 0, NumEntries, MinColor, MaxColor; ++ long Sum, Count; ++ QuantizedColorType *QuantizedColor, **SortArray; ++ ++ while (ColorMapSize > *NewColorMapSize) { ++ /* Find candidate for subdivision: */ ++ MaxSize = -1; ++ for (i = 0; i < *NewColorMapSize; i++) { ++ for (j = 0; j < 3; j++) { ++ if ((((int)NewColorSubdiv[i].RGBWidth[j]) > MaxSize) && ++ (NewColorSubdiv[i].NumEntries > 1)) { ++ MaxSize = NewColorSubdiv[i].RGBWidth[j]; ++ Index = i; ++ SortRGBAxis = j; ++ } ++ } ++ } ++ ++ if (MaxSize == -1) ++ return GIF_OK; ++ ++ /* Split the entry Index into two along the axis SortRGBAxis: */ ++ ++ /* Sort all elements in that entry along the given axis and split at ++ * the median. */ ++ SortArray = (QuantizedColorType **)malloc( ++ sizeof(QuantizedColorType *) * ++ NewColorSubdiv[Index].NumEntries); ++ if (SortArray == NULL) ++ return GIF_ERROR; ++ for (j = 0, QuantizedColor = NewColorSubdiv[Index].QuantizedColors; ++ j < NewColorSubdiv[Index].NumEntries && QuantizedColor != NULL; ++ j++, QuantizedColor = QuantizedColor->Pnext) ++ SortArray[j] = QuantizedColor; ++ ++ qsort(SortArray, NewColorSubdiv[Index].NumEntries, ++ sizeof(QuantizedColorType *), SortCmpRtn); ++ ++ /* Relink the sorted list into one: */ ++ for (j = 0; j < NewColorSubdiv[Index].NumEntries - 1; j++) ++ SortArray[j]->Pnext = SortArray[j + 1]; ++ SortArray[NewColorSubdiv[Index].NumEntries - 1]->Pnext = NULL; ++ NewColorSubdiv[Index].QuantizedColors = QuantizedColor = SortArray[0]; ++ free((char *)SortArray); ++ ++ /* Now simply add the Counts until we have half of the Count: */ ++ Sum = NewColorSubdiv[Index].Count / 2 - QuantizedColor->Count; ++ NumEntries = 1; ++ Count = QuantizedColor->Count; ++ while ((Sum -= QuantizedColor->Pnext->Count) >= 0 && ++ QuantizedColor->Pnext != NULL && ++ QuantizedColor->Pnext->Pnext != NULL) { ++ QuantizedColor = QuantizedColor->Pnext; ++ NumEntries++; ++ Count += QuantizedColor->Count; ++ } ++ /* Save the values of the last color of the first half, and first ++ * of the second half so we can update the Bounding Boxes later. ++ * Also as the colors are quantized and the BBoxes are full 0..255, ++ * they need to be rescaled. ++ */ ++ MaxColor = QuantizedColor->RGB[SortRGBAxis]; /* Max. of first half */ ++ MinColor = QuantizedColor->Pnext->RGB[SortRGBAxis]; /* of second */ ++ MaxColor <<= (8 - BITS_PER_PRIM_COLOR); ++ MinColor <<= (8 - BITS_PER_PRIM_COLOR); ++ ++ /* Partition right here: */ ++ NewColorSubdiv[*NewColorMapSize].QuantizedColors = ++ QuantizedColor->Pnext; ++ QuantizedColor->Pnext = NULL; ++ NewColorSubdiv[*NewColorMapSize].Count = Count; ++ NewColorSubdiv[Index].Count -= Count; ++ NewColorSubdiv[*NewColorMapSize].NumEntries = ++ NewColorSubdiv[Index].NumEntries - NumEntries; ++ NewColorSubdiv[Index].NumEntries = NumEntries; ++ for (j = 0; j < 3; j++) { ++ NewColorSubdiv[*NewColorMapSize].RGBMin[j] = ++ NewColorSubdiv[Index].RGBMin[j]; ++ NewColorSubdiv[*NewColorMapSize].RGBWidth[j] = ++ NewColorSubdiv[Index].RGBWidth[j]; ++ } ++ NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] = ++ NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] + ++ NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] - MinColor; ++ NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] = MinColor; ++ ++ NewColorSubdiv[Index].RGBWidth[SortRGBAxis] = ++ MaxColor - NewColorSubdiv[Index].RGBMin[SortRGBAxis]; ++ ++ (*NewColorMapSize)++; ++ } ++ ++ return GIF_OK; ++} ++ ++/**************************************************************************** ++ * Routine called by qsort to compare to entries. ++ ****************************************************************************/ ++static int ++SortCmpRtn(const VoidPtr Entry1, ++ const VoidPtr Entry2) { ++ ++ return (*((QuantizedColorType **) Entry1))->RGB[SortRGBAxis] - ++ (*((QuantizedColorType **) Entry2))->RGB[SortRGBAxis]; ++} +diff -up giflib-4.2.1/util/rgb2gif.c.quantize giflib-4.2.1/util/rgb2gif.c +--- giflib-4.2.1/util/rgb2gif.c.quantize 2012-10-09 00:28:12.000000000 -0300 ++++ giflib-4.2.1/util/rgb2gif.c 2012-11-17 12:16:04.490735495 -0200 +@@ -129,7 +129,7 @@ static int SortCmpRtn(const void *Entry1 + * This function returns GIF_OK if succesfull, GIF_ERROR otherwise. + ******************************************************************************/ + static int +-QuantizeBuffer(unsigned int Width, ++GifQuantizeBuffer(unsigned int Width, + unsigned int Height, + int *ColorMapSize, + GifByteType * RedInput, +@@ -428,7 +428,7 @@ int main(int argc, char **argv) + sizeof(GifByteType))) == NULL) + GIF_EXIT("Failed to allocate memory required, aborted."); + +- if (QuantizeBuffer(Width, Height, &ColorMapSize, ++ if (GifQuantizeBuffer(Width, Height, &ColorMapSize, + RedBuffer, GreenBuffer, BlueBuffer, + OutputBuffer, OutputColorMap->Colors) == GIF_ERROR) + QuitGifError(NULL); |